Piscator wrote:watching your neighbor with binoculars adds to the quality of life.
My grandma used to do this. LOL
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Piscator wrote:watching your neighbor with binoculars adds to the quality of life.
Piscator wrote:Random meteor strikes outside would make buildings more useful, too.
Piscator wrote:I see this implementation as a form of decreed voyeurism and it adds to the quality of gameplay only inasmuch as watching your neighbor with binoculars adds to the quality of life.
Piscator wrote:That's why me/my characters consider unneccessary whispering bad style/impolite and try to avoid it. Sometimes it is necessary though and in those cases I would like it to work.
If characters are pissed off by excessive whispering or simply can't stand other people having secrets, let them make a law against whispering in the town square. Why is it necessary to change the game mechanics for something that could be easily handled in-game and force everybody to play along the same rules?
This suggestion is designed to entertain the bored at the cost of those who are actually roleplaying. It's like being forced by your mother to let your baby brother play along.
Piscator wrote:Could, yes. If people are stupid enough to share a secret worth hearing in public and if you have the incredible luck to overhear just this particular whisper.
You could win in the lottery too, but more likely you will just pay a huge amount of money.
Piscator wrote:You are entirely missing the point. It bothers me because I'm forced to play against my will. It bothers me because it forces me to lose playing comfort and usability of interface for a infinitesimal chance to get something in return.
BZR wrote:People trying to make a coup d'etat are going to die soon or will just have to find another occupation. Maybe whispers cannot be overheard in buildings, but chars will somehow have to whisper "let's meet in the building to talk about THIS..." it can be overheard as well. As I noticed, people just stopped whispering, and that's the only change. They don't talk more in public.
This feature is creating random small rp situations at cost of major plot events.
BZR wrote:People trying to make a coup d'etat are going to die soon or will just have to find another occupation. Maybe whispers cannot be overheard in buildings, but chars will somehow have to whisper "let's meet in the building to talk about THIS..." it can be overheard as well. As I noticed, people just stopped whispering, and that's the only change. They don't talk more in public.
This feature is creating random small rp situations at cost of major plot events.
I've noticed no change in character behavior
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