Dudel wrote:I am ALL FOR more music and instruments in game!
I only wish they had more "use" then for RP so that others would be more inclined to use them.
*puts a piano in a bar which does 1 damage to people so then can all drink the ale etc*
But seriously... I'm all for this!
This post here gave me an idea.
Why not implement intoxication? It adds just like ale and the likes remove damage.
There are few other things we could do with this;
- While intoxicated the character might miss certain events.
- While intoxicated the character does a bit more damage. (It seems alcohol also makes people 'stronger'.)
- While intoxicated the character receives less damage, it numbs the senses, after all. (Although that wouldn't change the fact your hand gets cut off.)
- More options, but I can not think of any right now.
Please criticize it, it will only help towards making it more perfect. (Or kill a crappy suggestion.)
(Edit; I forgot to capitalize a letter at the begin of a sentence.)


