playerslayer666 wrote:yep...... getting your toon involved in other peoples business and knowing useful things that you should otherwise have no access to/ knowledge of. that's a good reason to kep the feature
No, don't make that face, some of just simply lurrrve sticking our noses into other people's business and to avoid being detected, we added this feature that makes it random so that no one can be blamed for it and to make all the proper people suffer with guilt since they can't block their ears. "Oh no, I was walking through the park minding my own business when I saw Jill and Ted on the bench, and I totally tried to ignore them but then he gave her this awfully loud kiss, like *smack* and now I live in eternal guilt since I can't tell her boyfriend about it. Oh the cruel anomaly that forced private conversations in my innocent ears, that's so completely against the laws of nature. Of course they have all the right to go to the park, but I guess I'll have to stay at home for now on lest I run into them again." -- I think it makes it kind of interesting that there are characters who would feel guilty about accidentally hearing things, and would blame themselves rather than blaming the people who had a private conversation in a public place.
But anyway, as I woke up today I was thinking that to make it more deliberate, it could be changed so that people only overheard whispers to and from people who were working on the same project as them - this would allow picking your targets, and people could also see if there's anyone with a chance of hearing them nearby if they just looked at the project participants - but it also allowed sneakiness since there is no event message for someone joining a project. If both conversationalists were not working on any projects, they couldn't be overheard by anyone, thus encouraging people to take a break from their work if they wanted to concentrate on talking in private. Also if people worked on a project that only allows 1-2 participants, privacy could be guaranteed. But I'd like the addition that people working on two different projects were considered too far from each other to whisper, so they would either have to work on the same project or have one or both of them go idle.