Instead of Whispering
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- amika-babilfrenzo
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- Sunni Daez
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sanchez wrote:It doesn't need to be so complicated. Random lines of current whispers should be made audible to everyone. That should make people try a little harder to find private locations for intimate conversations, gossip, or plotting.
This is a better idea yet! As for places with limited resource slots.. Tell me.. for those having public... sex... how are you chopping wood, or running a drill while you put this here and touch that there anyways...?

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- Ryaga
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Sunni Daez wrote:sanchez wrote:It doesn't need to be so complicated. Random lines of current whispers should be made audible to everyone. That should make people try a little harder to find private locations for intimate conversations, gossip, or plotting.
This is a better idea yet! As for places with limited resource slots.. Tell me.. for those having public... sex... how are you chopping wood, or running a drill while you put this here and touch that there anyways...?
I've yet to see public sex, I think. I've seen whispering that might be though O.o?

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Sunni Daez wrote:sanchez wrote:It doesn't need to be so complicated. Random lines of current whispers should be made audible to everyone. That should make people try a little harder to find private locations for intimate conversations, gossip, or plotting.
This is a better idea yet! As for places with limited resource slots.. Tell me.. for those having public... sex... how are you chopping wood, or running a drill while you put this here and touch that there anyways...?
Yes, I'm inclined towards this proposal also. It does have the complication of deciding what % of randomness is acceptable.
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Should there be a random chance that a whisper is spoken aloud or should there rather be a chance that a character picks up what is spoken. In the latter case, not everybody would get to hear what is said (what would seem more realistic), but the chance of a private conversation being heard would also depend on the crowdedness of a location. If there's only one other char around, there's a 1% chance of your convo being heard, if there are 100 chars around, it's almost certain someone gets to hear it.
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- SekoETC
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It would be relatively easy to allow a random amount of people to hear either the full whisper or a snippet of it, but if each person was supposed to hear a different snippet, that would require creating several events instead of one and that would be inefficient.
Hearing the whole whisper would be the easiest to program, since deciding how long the snippet(s) should be would be difficult and not including the full text would make it possible to display parts of an emoted sequence without the emote markers (asterisks), making it sound like something was said instead of acted.
Hearing the whole whisper would be the easiest to program, since deciding how long the snippet(s) should be would be difficult and not including the full text would make it possible to display parts of an emoted sequence without the emote markers (asterisks), making it sound like something was said instead of acted.
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- Sunni Daez
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I think it should be a random chance, but that all the cantrains hear. As said it would drastically reduce what is said in public whispers. I agree the chance could be based on the number of cantrians in the town. Sorry, but I am one of those who hate extensive public whispers. A few lines is one thing.... but a page full!?

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Everybody hearing would only make sense if a person accidentally raised one's voice. I think it would be much more interesting if it was a random few people who heard it while the others got the standard "You see a man in his twenties talking to a woman in her twenties". That way anyone could claim they heard something, and there would be no way for others to prove if it was true or not, except if several people heard it. It could roll a chance of hearing for each listener, so in big towns the chance of someone hearing would increase. Any suggestions for a percentage?
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