Cogliostro wrote:Joo better not be reading this, else by next week there'll be a tool to refresh your character automatically every 1ms and if a health loss is detected, it clicks the "eat" button on your heal food with about a 0.00023ms delay. This is just an example of how ridiculous things can get when you have "fast clicker = winner" principle built into the gameplay.
Wait... isn't that exactly what you wanted? A way to automatically consume healing food when hit?
Anyway, I don't think auto-eating of healing food would ruin gameplay IF a daily limit would be introduced. Something like eating only 10, 15, 20% health worth of healing food per day. And I'm including healing food eaten at will here too. (If that will be still possible.)
