Roleplay Constructive Critsim
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- IHaveNoLegs
- Posts: 30
- Joined: Tue May 12, 2009 1:34 am
- snm2001
- Posts: 701
- Joined: Sun Apr 05, 2009 6:54 pm
- kronos
- Posts: 1275
- Joined: Mon May 24, 2004 3:38 am
- Location: Australia
- Leo Luncid
- Posts: 970
- Joined: Mon Aug 29, 2005 5:40 am
- Location: Washington, USA
[rant]
My tip: don't be redundant when roleplaying. "*smiles* It's a pleasure..." "*smiles* I'm so happy that..." and the like. Unless you're trying to differ from what is said at face value (*grits his teeth* Why yes, I'm very happy for you).
And then there's times where people mention things no one cares about. *oh look at me I'm gathering something here and there* *look at me I'm looking at you while putting meat over the fire* Who cares if you're cooking. We could look at your character page if we wanted to. The way I see it, you should only roleplay things that could attract some attention or if you want someone else's attention. Otherwise you're just adding more lines to scroll.
[/rant]
My tip: don't be redundant when roleplaying. "*smiles* It's a pleasure..." "*smiles* I'm so happy that..." and the like. Unless you're trying to differ from what is said at face value (*grits his teeth* Why yes, I'm very happy for you).
And then there's times where people mention things no one cares about. *oh look at me I'm gathering something here and there* *look at me I'm looking at you while putting meat over the fire* Who cares if you're cooking. We could look at your character page if we wanted to. The way I see it, you should only roleplay things that could attract some attention or if you want someone else's attention. Otherwise you're just adding more lines to scroll.
[/rant]
Notice how weak and petty we are / In the grand fixture we come afar / Hey we can't help it / No denying the prerequisite for love / Your very existence / You're the source of my substenance / Slow down take your time and feel the / Flow
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
I think it makes the game more lively when people integrate what they're doing to what they rp. I don't think people should rp to each other if they're working on separate projects unless they rp'ed moving over to one another. Letting another person know your sub-location (for example by the fire) informs them that you're not going to start whispering to them because in your imagination the distance is too far away, and if the other person wants to talk to you, they can either do so across the yard or walk over to you.
Not-so-sad panda
- Caesar
- Posts: 1328
- Joined: Sun May 31, 2009 2:45 am
- Location: The Netherlands, Europe, Earth, Sol, The Milkyway, Our Galaxy, Time & Space
SekoETC wrote:I think it makes the game more lively when people integrate what they're doing to what they rp. I don't think people should rp to each other if they're working on separate projects unless they rp'ed moving over to one another. Letting another person know your sub-location (for example by the fire) informs them that you're not going to start whispering to them because in your imagination the distance is too far away, and if the other person wants to talk to you, they can either do so across the yard or walk over to you.
Couldn't say it any better.
- Every person lost in war is two too many.
- Respect comes from two sides and must be earned. Nobody has the right to it because of a title, sex, age, race or birth.
- What doesn't kill you makes you stronger.
- I believe in True Love, do you?
- Respect comes from two sides and must be earned. Nobody has the right to it because of a title, sex, age, race or birth.
- What doesn't kill you makes you stronger.
- I believe in True Love, do you?
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