The Dead Character Thread

General out-of-character discussion among players of Cantr II.

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CN
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Postby CN » Tue Jun 23, 2009 1:06 am

Lyd wrote:Isolde de Roet


She sounds familiar. Where was she from?
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Lyd
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Postby Lyd » Tue Jun 23, 2009 1:31 am

CN wrote:
Lyd wrote:Isolde de Roet


She sounds familiar. Where was she from?




She died in Emerald Forest but lived in Pok and Plaeker Forest South for many years.
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Lyd
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Postby Lyd » Tue Jun 23, 2009 1:33 am

jeslange wrote:Pelonis Martum


Awwwww...*Hugs her baby girl*
Shadows on the ceiling, coffee cup congealing
Tarot cards revealing, a solitary feeling
Terminal eyes, but I think it's alright
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Jaxon
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Postby Jaxon » Tue Jun 23, 2009 1:40 am

Isolde....what a dirty cannibal she was.
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Postby Comy » Tue Jun 23, 2009 2:16 am

Lyd wrote:
CN wrote:
Lyd wrote:Isolde de Roet


She sounds familiar. Where was she from?




She died in Emerald Forest but lived in Pok and Plaeker Forest South for many years.


She was also in Moku (north) for a good bit of time. That's where I had a char run into her anyway.
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Arenti
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Postby Arenti » Tue Jun 23, 2009 7:17 am

too bad Isolde also died my char Peter Daft was also killed I bet by the same who killed Isolde
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Lyd
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Postby Lyd » Tue Jun 23, 2009 2:18 pm

Poor "Slappy" :cry:
Shadows on the ceiling, coffee cup congealing
Tarot cards revealing, a solitary feeling
Terminal eyes, but I think it's alright
-Al Stewart
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Postby schroederjj2003 » Wed Jun 24, 2009 11:47 pm

Lydia, my dear sleeping friend....
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*Wiro
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Postby *Wiro » Fri Jun 26, 2009 1:51 pm

:roll: whoops
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Lyd
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Postby Lyd » Fri Jun 26, 2009 4:44 pm

Bad form...using someone's first name on the forums. Shame on you. :x
FYI: Isolde was awake the whole day of her death and posted every cantr hour prior.
Shadows on the ceiling, coffee cup congealing
Tarot cards revealing, a solitary feeling
Terminal eyes, but I think it's alright
-Al Stewart
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Postby CantrFreak » Fri Jun 26, 2009 5:34 pm

Alejandro Corner. :/
Bloody backstabbing liars. :P
At least Alejandro keep's his word and is honest. Barbarian, psh.
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*Wiro
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Postby *Wiro » Fri Jun 26, 2009 6:33 pm

Forgot to mention this one. And I also have another to mention in a few days.

My first male character that was fun to roleplay: Doyle Nox. First of all, let me start with apologizing to those who had to put up with me messing up the way he spoke now and then. (He often skipped parts of words, or just forgot about words altogether.) It was sometimes hard to maintain good roleplay like that, but I enjoyed him a good bit. Then, his story.

Spawned in D'hara, he seemed like the average, hard-working newspawn with a long future ahead of him. He worked hard, day in day out, no matter wether he'd get tired or had a bad day, he'd work. But as days went by and it took longer and longer to get things through work, he decided it was much easier to just take things. As he travelled through the lands of Cantr Island, it started with a single crossbow, some eggs, useful tools, that kind of stuff. But this wasn't enough, as now he'd noticed how easy it was like this, simply travelling from here and there, taking things and killing any witnesses along with the crew he'd gathered. (Sorry for those who got killed without roleplay. The crew wasn't all too big on killing without roleplay. I think Doyle only killed one person.)

Andrea was one of them, and even though Doyle was quite shy and inexperienced, he managed to show his love for her now and then, and with every day this love grew. While around them everyone was being killed, they were happy, together, taking things that weren't theirs. Among the crew were also Phillip, Pingu... and Paul. As well as several others that weren't all too active, but Doyle was much too busy recruiting new members to notice all the flaws in their current club.

They visited Sjoftich one day, not planning to do much yet. Perhaps do a little low-risk theft where possibly, but nothing much came from it other than them making some new friends. Or so it seemed. While Doyle went out on a field trip, looking for good towns to rob, Andrea was locked up and attacked several times, then let go and apologized to. They said they were scared and thought that she was going to hurt them (some people can read minds). They left to go to a town they had the keys for, and discussed an attack strategy to kill those evil people in Sjoftich. Doyle didn't feel much for it, being the simple guy he was he was OK with things as they said sorry. But Andrea insisted, and he couldn't say no to her of course.

So plans were made, more crowbars and weapons were smithed... and Andrea died. Doyle was furious! They KILLED her, he was sure of it! It was all their fault, and not a single one of them was allowed to live, none of them! Now they were really going to die, every single one of those evil people. Meanwhile a woman arrived, Hannah, who was going to help them. She had some old plans of taking down Sjoftich, and was happy to hear we had similiar intentions. The whole crew of about four-five, apart from some near-heart attack sleepers, moved out to go to Sjoftich, where they claimed to have forgotten about the past and that they wanted to start a new life. Right there, in Sjoftich, where Hannah happened to have a nice little apartment. Some extensions and locks were built, and things were almost ready to start getting rid of all the filth in town. But Doyle wondered why half the town was gone all of a sudden, forgetting about it soon enough, though. They couldn't possible know after all.

So, things were finally done, and... suddenly Doyle was attacked and dragged inside of some building. They had known of their plans all along, but how? Paul entered the building, and finally Doyle understood everything, having been unable to get all of it through his thick skull until now. Paul had betrayed him, but Doyle was at peace... of course, things couldn't be that bad. Things were just fine. He was going to pay Andrea a visit.

And after a few unknown people attacked him (without roleplaying their attacks, mind you), Paul finally finished him off after a failed suicide attempt of Doyle, who was too impatient to wait for them to finish it. Thanks to everyone who made it fun to play him, and it makes me happy to hear about him with one of my other characters.
Idriveayugo
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Postby Idriveayugo » Fri Jun 26, 2009 6:51 pm

Wiro, your avatar scares me. Not even kidding.
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Lyd
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Postby Lyd » Fri Jun 26, 2009 7:15 pm

:lol: *Tries to imagine Wiro singing a country western song*
Shadows on the ceiling, coffee cup congealing
Tarot cards revealing, a solitary feeling
Terminal eyes, but I think it's alright
-Al Stewart
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Mr. Bones
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Postby Mr. Bones » Sat Jun 27, 2009 6:53 am

*Wiro wrote:Forgot to mention this one. And I also have another to mention in a few days.

My first male character that was fun to roleplay: Doyle Nox. First of all, let me start with apologizing to those who had to put up with me messing up the way he spoke now and then. (He often skipped parts of words, or just forgot about words altogether.) It was sometimes hard to maintain good roleplay like that, but I enjoyed him a good bit. Then, his story.

Spawned in D'hara, he seemed like the average, hard-working newspawn with a long future ahead of him. He worked hard, day in day out, no matter wether he'd get tired or had a bad day, he'd work. But as days went by and it took longer and longer to get things through work, he decided it was much easier to just take things. As he travelled through the lands of Cantr Island, it started with a single crossbow, some eggs, useful tools, that kind of stuff. But this wasn't enough, as now he'd noticed how easy it was like this, simply travelling from here and there, taking things and killing any witnesses along with the crew he'd gathered. (Sorry for those who got killed without roleplay. The crew wasn't all too big on killing without roleplay. I think Doyle only killed one person.)

Andrea was one of them, and even though Doyle was quite shy and inexperienced, he managed to show his love for her now and then, and with every day this love grew. While around them everyone was being killed, they were happy, together, taking things that weren't theirs. Among the crew were also Phillip, Pingu... and Paul. As well as several others that weren't all too active, but Doyle was much too busy recruiting new members to notice all the flaws in their current club.

They visited Sjoftich one day, not planning to do much yet. Perhaps do a little low-risk theft where possibly, but nothing much came from it other than them making some new friends. Or so it seemed. While Doyle went out on a field trip, looking for good towns to rob, Andrea was locked up and attacked several times, then let go and apologized to. They said they were scared and thought that she was going to hurt them (some people can read minds). They left to go to a town they had the keys for, and discussed an attack strategy to kill those evil people in Sjoftich. Doyle didn't feel much for it, being the simple guy he was he was OK with things as they said sorry. But Andrea insisted, and he couldn't say no to her of course.

So plans were made, more crowbars and weapons were smithed... and Andrea died. Doyle was furious! They KILLED her, he was sure of it! It was all their fault, and not a single one of them was allowed to live, none of them! Now they were really going to die, every single one of those evil people. Meanwhile a woman arrived, Hannah, who was going to help them. She had some old plans of taking down Sjoftich, and was happy to hear we had similiar intentions. The whole crew of about four-five, apart from some near-heart attack sleepers, moved out to go to Sjoftich, where they claimed to have forgotten about the past and that they wanted to start a new life. Right there, in Sjoftich, where Hannah happened to have a nice little apartment. Some extensions and locks were built, and things were almost ready to start getting rid of all the filth in town. But Doyle wondered why half the town was gone all of a sudden, forgetting about it soon enough, though. They couldn't possible know after all.

So, things were finally done, and... suddenly Doyle was attacked and dragged inside of some building. They had known of their plans all along, but how? Paul entered the building, and finally Doyle understood everything, having been unable to get all of it through his thick skull until now. Paul had betrayed him, but Doyle was at peace... of course, things couldn't be that bad. Things were just fine. He was going to pay Andrea a visit.

And after a few unknown people attacked him (without roleplaying their attacks, mind you), Paul finally finished him off after a failed suicide attempt of Doyle, who was too impatient to wait for them to finish it. Thanks to everyone who made it fun to play him, and it makes me happy to hear about him with one of my other characters.


I thought we roleplayed plenty in that attack while killing Doyle and all his other friends. I had plenty to say to every individual I personally killed all five of them. But it is cool to hear of the full story behind Doyle's intentions, and it was fun defending the town one last time against such persons as it's been my character's life work there. :D

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