Things you really want to see in "Cantr Statististics

General out-of-character discussion among players of Cantr II.

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*Wiro
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Postby *Wiro » Mon May 04, 2009 3:53 pm

Jos Elkink wrote:
Tiamo wrote:That would be in-game information, CRB to publish.


That's ok in this case ;) ... We have published it many times.


So, could we get the most active towns? :)
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Tetro
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Postby Tetro » Mon May 04, 2009 4:21 pm

*Wiro wrote:So, could we get the most active towns? :)


It is no secret to the Vlotryan :twisted:
?
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*Wiro
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Postby *Wiro » Fri Jun 05, 2009 7:58 pm

Bumpety bump.

Biggest amount of tea drank? ;D Random, I know... =P
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SekoETC
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Postby SekoETC » Fri Jun 05, 2009 9:44 pm

Stuff like that is not recorded.
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joo
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Postby joo » Sat Jun 06, 2009 5:04 pm

I've probably drunk the largest amount of tea while playing Cantr. ^^
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chase02
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Postby chase02 » Sun Jun 07, 2009 1:14 am

joo wrote:I've probably drunk the largest amount of tea while playing Cantr. ^^


Tea, the official trolling fuel? :O
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Jaxon
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Postby Jaxon » Sun Jun 07, 2009 3:39 am

Fatalities by pking per day for the past month, and by town if possible.
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Elros
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Postby Elros » Sun Jun 07, 2009 11:36 am

Towns with the most resources harvested per day. In other words, most productive towns.
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SekoETC
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Postby SekoETC » Sun Jun 07, 2009 1:09 pm

Jaxon wrote:Fatalities by pking per day for the past month, and by town if possible.


Most people killed in a day by other people was 10 on day 2627. Most people killed in a single location in a day was 3. Most people killed in a single location within 30 days was 5. Buildings, vehicles and rooms are regarded as their own locations since it would take too much effort to figure out which of the locations are sublocations and which town they belong to. There were only three days during the observation period that no one got killed.

Elros, that might be a bit difficult to calculate but it would be possible to check the amount of harvesting projects that have finished within the last 6 days or how long it happens to be that events are stored and group by location. Or count how many grams those projects have produced in total but then towns that harvest things like potatoes would get an advantage compared to ones that are busy digging diamonds.
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*Wiro
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Postby *Wiro » Sun Jun 07, 2009 1:25 pm

Hmm, one of my characters got about 8 people killed in a day, but it was scattered in outside areas, ships and buildings. He did help with about two or three people for those 10 on day 2627 as well.

Most attacks done by a character.
Most misses done by a character.
Amount of kills done on the road (I'm quite certain it's one location).
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Russell of Los Angeles
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Postby Russell of Los Angeles » Thu Jun 11, 2009 6:19 am

I've been wondering about total players, active players, and new players over time. Bonus things to plot would be specific events like database crashes, reaching the top 10 on some other site, rule changes (e.g., dynamic naming) etc. to look for correlations. Might also include total characters over time.

Apologies if this data has been posted and discussed elsewhere. If it has, could someone kindly point me to it?
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Elros
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Postby Elros » Thu Jun 11, 2009 11:37 am

Russell of Los Angeles wrote:I've been wondering about total players, active players, and new players over time. Bonus things to plot would be specific events like database crashes, reaching the top 10 on some other site, rule changes (e.g., dynamic naming) etc. to look for correlations. Might also include total characters over time.

Apologies if this data has been posted and discussed elsewhere. If it has, could someone kindly point me to it?


Well all the plaer statistics are already listed. Just log in to cant and go to the bottom of the character selection page and there will be a link to Cantr Statistics that has all the player information.
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Armulus Satchula
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Postby Armulus Satchula » Thu Jun 11, 2009 5:21 pm

Total grams of resources in game.
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*Wiro
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Postby *Wiro » Thu Jun 11, 2009 5:26 pm

Armulus Satchula wrote:Total grams of resources in game.


Yes! And total grams of emerald in the game if that isn't too CRB-risky. :D
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Armulus Satchula
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Postby Armulus Satchula » Thu Jun 11, 2009 5:30 pm

Number of dead characters
Number of unburied characters
Number of characters buried at sea

Total pixels traveled
Total Number of Roads (broken down into road types possibly)

Number of resources broken down into the their status (ie: crumbling, brand new)

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