Maximum Participants Per Amount of Resource Being Used

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Anthony Roberts
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Maximum Participants Per Amount of Resource Being Used

Postby Anthony Roberts » Sun Apr 18, 2004 5:22 pm

Some events (Lets use baking bread in an oven as an example) only allow a maximum number of people to work on the project. 2, in this case. (I think).

As well, Baking Bread is Multiplyable (Ie: It says you can put in 1000 flour and 30 wood, or something like that, but you can put in ANY amount you want and it will multiply the amount of the other resources to match. So if you put in 5000 flour, it will times 30 by 5 and say you need 150 wood.)

Now, in my mind, if one were to bake a lot of bread, they'd probably get more help. But the max participants is always 2. Always. In real life (Yes yes, Cantr isn't real life) a factory that produces bread would hire more people if they want to make more bread. If they only had 20 people making several thousand loafs, they'd get no where. But with 200 people, they'd get somethinf done.

So I propose that some calculation be incurred which allows an added participant for every 'so many' multiplys of the event. (I'll say 3)

In other words, here's a chart.. thing...

Baking Bread
1x Multiply: 1000 Flour, 30 Wood - 2 Max Particpants
2x Multiply: 2000 Flour, 60 Wood - 2 Max Participants
3x Multiply: 3000 Flour, 90 Wood - 3 Max Participants
4x Multiply: 4000 Flour, 120 Wood - 3 Max Participants
5x Multiply: 5000 Flour, 150 Wood - 3 Max Participants
6x Multiply: 6000 Flour, 180 Wood - 4 Max Participants
etc, etc, etc

So, the more multiplys, the more people that can work on the project.
Because, if you had, say a 15x multiply (15000 Flour, 300 Wood), it would take a LONG time for 2 people to bake the bread. With more helping hands, if they can find them, it would allow the baking of the bread to be more reasonable.

Edited for thread title. -rklenseth
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The Hunter
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Postby The Hunter » Sun Apr 18, 2004 5:24 pm

It'd be dun to C, 4 ppl crammed around a tiny oven, trying to be useful. :lol:
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Anthony Roberts
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Postby Anthony Roberts » Sun Apr 18, 2004 5:27 pm

Not EVERYONE has to be around the oven. One could be there, checking the bread, others could be moulding it into a loaf, another could be stirring the batter to make sure it doesn't dry out, etc etc.

Plus, if they're small people, they could fit :P
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rklenseth
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Postby rklenseth » Sun Apr 18, 2004 5:39 pm

How about creating a bigger oven for this? More like a bread factory oven rather than the home oven. :wink:
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creepyguyinblack
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Postby creepyguyinblack » Sun Apr 18, 2004 6:03 pm

Or, you could do without any new programming, is make more ovens or machines that you need so you can have a larger workforce.
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Postby rklenseth » Sun Apr 18, 2004 6:17 pm

You wouldn't need any new programming for the oven. Just make it so that there is an oven that is bigger and more people can work on. Sort of like an industrialized oven. Obviousely it would take a bit to build one so only dedicated companies and the sort would go to the trouble of building.

Or you can build multilple ovens but eventually the room will run out of room to build them. :wink:
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Anthony Roberts
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Postby Anthony Roberts » Sun Apr 18, 2004 7:25 pm

You're missing the point that Bread Baking was an /example/

I'm talking about ALL Multiplyable Tasks that have Max Participants. You'd need to make a lot of new items to suit each thing, which would be pointless, really.

And I was attempting to avoid the "Build another machine" route. Why build another oven when you could just get more people to help with your project?
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creepyguyinblack
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Postby creepyguyinblack » Mon Apr 19, 2004 7:36 am

Still, theres only so many people that can logically be of any help at one time on a single machine or mechanical construct. If you want to expand production more, expand your production line to allow more workers at a time.
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Jos Elkink
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Postby Jos Elkink » Mon Apr 19, 2004 1:46 pm

I agree, I think, with those points about more machines. If you want such large projects, you simply need to build more ovens - like changing from a bakery to a bread factory - and if you want to bake that much bread with just one oven, you will have to take your time. I think that's the only realistic way. And it avoids additional programming, which I am always in favour of ;) ...
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Postby Revanael » Mon Apr 19, 2004 7:26 pm

Ah, all programmers/scripters are lazy. I should know...
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Postby trage » Mon Apr 19, 2004 8:22 pm

Hmm that is weird. I fit more than two people on a baking bread project. We put like 8 all on one oven. I mean we were making 43k grams of bread and it would have taken like 50 days or something than we all pitched in and made it in 6.
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Anthony Roberts
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Postby Anthony Roberts » Mon Apr 19, 2004 8:24 pm

Yeah, I hate to admit it, but we/they are. I am. So, I'll assume everyone else is :)

In any case, I know building more of the machine would remove the strain of larger projects. But it doesn't make sense to me. Logically only so many people could work on a project, but others (Maybe to a limit?) could help.

I still like my idea. How about the MAXIMUM maximum is two times the max participants? So a project with 2 max people could only end up with 4 people max, based on project size?

I'm trying...

[Edit]: @Trage. I'm using Baking Bread as an example, I don't know if it actually has maximum participants.
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trage
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Postby trage » Mon Apr 19, 2004 8:41 pm

Ok. I wasn't sure if you actually meant they could only have 2 people.
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1959 Apache
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Postby 1959 Apache » Mon Apr 19, 2004 9:00 pm

This maximum participants thing must be a new addition (or subtraction) to the game. I know that I was involved in a bread baking project that had 8 people working on it, and also many other projects in several places with 5+ workers. Now in one place I am, only 2 people may work on a project. This seems to fly in the face of the "cooperation" theme that was supposed to be the objective of Cantr.

I'd like to know if this is new, a bug, or the way it was supposed to be all along.
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rklenseth
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Postby rklenseth » Mon Apr 19, 2004 9:04 pm

It has been around for a few months. I think since December. I think up until now only staff member knew about it. At least I knew about it being implemented back in December but that might be because I am in Resources and am suppose to know about it.

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