Fastest boats.

General out-of-character discussion among players of Cantr II.

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Rigel Kent
Posts: 249
Joined: Fri Mar 13, 2009 7:42 pm

Postby Rigel Kent » Mon Jun 01, 2009 6:50 pm

lol sails in game and in real world work the same..though you dont need to use them here all you got to do is make them they are idiot proof...try sailing with bad wind and worse weather and tell me how easy it is..great of this game had weather but alas no programers left for the most part.
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Elros
Posts: 1511
Joined: Sat Jul 22, 2006 5:41 pm
Location: South Carolina, USA

Postby Elros » Mon Jun 01, 2009 10:02 pm

Rigel Kent wrote:lol sails in game and in real world work the same..though you dont need to use them here all you got to do is make them they are idiot proof...try sailing with bad wind and worse weather and tell me how easy it is..great of this game had weather but alas no programers left for the most part.


I wasn't meaning the concept of sails, I was reffering to the actual usage statistics and what the real difference was in the base speed / weight ratio.
Every action has a consequence.
Rigel Kent
Posts: 249
Joined: Fri Mar 13, 2009 7:42 pm

Postby Rigel Kent » Mon Jun 01, 2009 11:00 pm

Elros wrote:
Rigel Kent wrote:lol sails in game and in real world work the same..though you dont need to use them here all you got to do is make them they are idiot proof...try sailing with bad wind and worse weather and tell me how easy it is..great of this game had weather but alas no programers left for the most part.


I wasn't meaning the concept of sails, I was reffering to the actual usage statistics and what the real difference was in the base speed / weight ratio.


Well that makes way more sense i was going to say you got to be thick not to understand the concept.
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