Old age

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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rklenseth
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Postby rklenseth » Fri Apr 16, 2004 3:49 am

You can play a character for two or even three years before he or she would die from old age. Children would make this even longer. Perhaps four or five years before the character would succumb to old age.
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Bran-Muffin
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Postby Bran-Muffin » Fri Apr 16, 2004 9:40 am

i dun like it...
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Anthony Roberts
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Postby Anthony Roberts » Fri Apr 16, 2004 1:10 pm

I know that it's common sense to have it, but I don't like it either. Yes, it'll take many real life years before your character is old enough and dies, but all that hard work would go down the drain. It would be depressing. And if you're like me, which most of you are, you get attached to your characters and treat them like royalty - or at least your favourite ones. If my favourite character suddenly died of old age, I'd be furious. From being killed, or starving, sure - because that's MY fault. But old age. Awwww... no way man.
-- Anthony Roberts
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creepyguyinblack
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Postby creepyguyinblack » Fri Apr 16, 2004 8:28 pm

I can see that people will feel sadness when old characters drop off, but it would be a necessary stage in the developement of societies. When the old guard dies off, it will be a test of the societies they created to see if the newer people follow the traditions they stood for or what changes during the next generation. These may be much more long term and large scale questions of cultures, but nonetheless will be quite interesting. In regards to an actual age of death, there should be a few variables, one random and maybe a couple for environmental/health conditions. If someone is struck frequently, it could reduce their lifespan slightly and maybe different diets or genetic factors when genes are added could also change things slightly. None would be that evident, but could be interesting, causing slight differences between populations.
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Sho
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Postby Sho » Sat Apr 17, 2004 12:32 am

I agree with creepyguyinblack. A limited lifespan is an important factor in the way that societies are formed.
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Sniper
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Postby Sniper » Sat Apr 17, 2004 3:03 am

Instead of having old characters die, why not create a new land called Flahreda? They could all be given very slow vehicles with blinkers that never turn off. No need for farming, just have one giant free buffet for them. :D
Old Texas saying: Never miss a good chance to shut up.
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Slowness_Incarnate
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Postby Slowness_Incarnate » Sat Apr 17, 2004 11:09 pm

:cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry:
Meh
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Postby Meh » Sun Apr 18, 2004 12:56 am

Your cancelling your account anyway. What does it matter to you? :)
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Slowness_Incarnate
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Postby Slowness_Incarnate » Sun Apr 18, 2004 1:18 am

How rude! I shall keep it just to spite those that want me to go! :twisted:
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viktor
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Postby viktor » Sun Apr 18, 2004 4:29 am

ok so i see old age is already something to kill off characters, but i beseech you the programmers give us some way of making a character capable of continuously living, yes it would require a significant investment of time and effort to make it fair but at least give a chance to live. because in all honesty real people die from either being killed, having a detrimental genetic disease or other disease or just deteriorate from certain factors (which can be reversed). nobody in real life lives forever because they die by one of those things but there is nothing to say we cannot live a few hundred years if factors are right and we take proper care of ourselves, i would hope characters have a similar opportunity to take good care of themselves and the minute chance of living to be a couple hundred years old (which would be rare but should be possible)
RyceLandeer
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Postby RyceLandeer » Sun Apr 18, 2004 4:30 am

I agree
rklenseth
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Postby rklenseth » Sun Apr 18, 2004 4:41 am

Perhaps that will be the case someday but that would require a lot of programming and as Jos said the current webbased version of Cantr (know as Cantr II 1.0) is to limited to and not all that powerful to allow all of this programming. That is why he is converting Cantr II to a new Java or some such thing that is called Cantr II 2.0 which will allow for a lot of programming, perhaps endless, and complicated things like that.

That is why, I would imagine (note this is not official, just my opinion and speculation), that is the reason why we don't have things like weather, diseases, etc... yet. But I would imagine that when Cantr II 2.0 is done then I think we will witness a version that will far surpass the current version. :wink:
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kroner
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Postby kroner » Sun Apr 18, 2004 4:46 am

i think having death from old age as an important mirror of real life is completely meaningless. cantr opperates at a much faster pace even with the real year to cantr year adjustment. i mean, how many regime changes have there been in krif or cantr city or quill or anywhere else during their histories? a lot. and the game has only been running 39 years. that's crazy when compared to real life. so governments outliving people would be extremely rare even with a cap on people's life span. i don't think there are very many systems that have lasted more than 10 years.
but on the other hand, how many people can remember the smoke jaguars first hand? not too many. character turn over is much higher than in real life. for instance, i show up in kwor with one of my characters who had been gone about 3 years and there were only two or three people she recognized. so few characters make it to old age anyway, that automatic death wouldn't greatly change the game except maybe by raising slightly the importance of written history (if anyone cared).

so overall i'd say that implementing death from old age would in no way help shape cantr society more like real life because it's so fundamentally different in structure anyway.
DOOM!
RyceLandeer
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Postby RyceLandeer » Sun Apr 18, 2004 5:16 am

Someone someday should travel around and make a history book, I think it would be cool. Some people could read about themselves and be like hey thats me! I dont know just a random thought...sorry
rklenseth
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Postby rklenseth » Sun Apr 18, 2004 5:16 am

James Whitmore remembers the Smoke Jaguars (or the Alliance to impease Brandon). In fact, he was a Smoke Jaguar until he betrayed them and joined Seatown Forest. So I guess that makes him the only and longest living Smoke Jaguar left alive. :wink:

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