Stop suggesting new ideas
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Idriveayugo
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Stop suggesting new ideas
We can't even restart the cantr server. How about we just stop suggesting new ideas until we have some of our approved ideas implemented? I mean hell, how often are ideas even implemented? Once every 6 months?
I just asked 3 questions in a row.
I just asked 3 questions in a row.
- Doug R.
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Well, if someone has a good idea, and don't post it because they think it'll never get implemented for whatever reason, when the game is in a state where it might get implemented, they'll probably have forgotten the idea.
Plus, it's a good forum for debate, and people have been debating for no reason ever since the ancient Greeks made it cool.
Finally, this should be rejected outright because I'm pretty sure it's a duplicate, but since the forum search function is buggered, I'll give you a pass this time
Plus, it's a good forum for debate, and people have been debating for no reason ever since the ancient Greeks made it cool.
Finally, this should be rejected outright because I'm pretty sure it's a duplicate, but since the forum search function is buggered, I'll give you a pass this time
Hamsters is nice. ~Kaylee, Firefly
- chase02
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Idriveayugo
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chase02 wrote:
I agree with yugo though.
Has anything been implemented in the last year? Two years?
We have found common ground, now like my country's awesome president, we can build upon this and bring peace to the world.
In all fairness though, some ideas have been implemented within the last year. Like my awesome idea to take away limited minutes for example, it made the server run more efficient and took away the hassle of having to log in every 2 seconds. Great ideas like this are all the more reason to implement more of my ideas.
- Doug R.
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The programming department has consisted of one overworked system admin for years (CJ, then Marol) who spent most of their time bug busting or making staff tools that were sorely needed. There hasn't been a will or a way to implement anything from these forums. However, once we have a real programming staff, which is something I'm trying very hard to make happen, we'll have this forum for said staff to come to for projects (once the bugs are fixed). Many of the simpler suggestions here are good projects for aspirants to cut their teeth on.
This is probably the only suggestion that since its implementation has performed better than expected. I've never seen Cantr this lively in all the years I've played.
Idriveayugo wrote:In all fairness though, some ideas have been implemented within the last year. Like my awesome idea to take away limited minutes for example, it made the server run more efficient and took away the hassle of having to log in every 2 seconds.
This is probably the only suggestion that since its implementation has performed better than expected. I've never seen Cantr this lively in all the years I've played.
Hamsters is nice. ~Kaylee, Firefly
- Dudel
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Doug R. wrote:The programming department has consisted of one overworked system admin for years (CJ, then Marol) who spent most of their time bug busting or making staff tools that were sorely needed. There hasn't been a will or a way to implement anything from these forums. However, once we have a real programming staff, which is something I'm trying very hard to make happen, we'll have this forum for said staff to come to for projects (once the bugs are fixed). Many of the simpler suggestions here are good projects for aspirants to cut their teeth on.
Suggestion: PERHAPS, if people FROM CANTR who can program DIDN'T go off and make their "own thing" then Cantr ITSELF would have a program department?
You know who you are!
- chase02
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- Armulus Satchula
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Dudel wrote:Suggestion: PERHAPS, if people FROM CANTR who can program DIDN'T go off and make their "own thing" then Cantr ITSELF would have a program department?
You know who you are!
Some people have tried with very little help of existing programing department staff to actually get into doing the job.
- *Wiro
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One person with access who can be trusted.
ProgD members give code to that person.
Done. *sigh* But I guess that with the way Cantr works (everything has to be soooo official and all, it's rather annoying and it just slows things down) and the way suggestions work it will take ages to get it done.
This quote reminds me of suggestions: http://www.bash.org/?23396
ProgD members give code to that person.
Done. *sigh* But I guess that with the way Cantr works (everything has to be soooo official and all, it's rather annoying and it just slows things down) and the way suggestions work it will take ages to get it done.
This quote reminds me of suggestions: http://www.bash.org/?23396
Read about my characters by following this link.
- BlueNine
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- *Wiro
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- Doug R.
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- chase02
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Doug R. wrote:*Wiro wrote:One person with access who can be trusted.
ProgD members give code to that person.
Done.
Wiro, the problem is much more complicated than that.
Is it worth fleshing out exactly what the problem is here? It seems the only way forward, to me. We have at least one qualified volunteer putting his hand up.. I'm miffed as to what the complication would be.
- SekoETC
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Cantr has been developed by several people and the changes haven't been documented so the code is like a bunch of vines growing all over the place. There are hundreds of files... If you just sent all the files to someone, they could probably connect to the database from outside the server and do what ever they like.
Not-so-sad panda
- Doug R.
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@Chase - the problems are fleshed out, and I'm attempting to deal with them. However, it isn't anything that is worth getting into here, suffice it to say that the solution Wiro proposed is the same system that has been in place since I started playing over four years ago, and it has never functioned properly.
@BlueNine - if you want to help, please PM me an application (which of course you can't access now because the game is down).
@BlueNine - if you want to help, please PM me an application (which of course you can't access now because the game is down).
Hamsters is nice. ~Kaylee, Firefly
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