Silk Sari

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Mavsfan911
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Silk Sari

Postby Mavsfan911 » Thu Apr 15, 2004 2:41 am

just wondering what materials are needed on this project? it didnt say:

Name: silk sari
Description: an ankle length garment with the overall shape of a skirt wrapped about the waist once,yet accompanied by a softly spun extension of silk that is worn over the wearer`s left or right shoulder. The remainder of the draped cloth lands about the forearm and the crook of one`s elbow,thus creating an elegant sweep of finely spun silk that dangles just above the knee
Days: 7.5
Tools: needle
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Revanael
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Postby Revanael » Thu Apr 15, 2004 7:00 pm

My guess: Silk Cloth.
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Bran-Muffin
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Postby Bran-Muffin » Thu Apr 15, 2004 7:02 pm

no @#^%@# shit Revanael but really doesnt help when you dont know how much of it is needed. ;)
Meh
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Postby Meh » Thu Apr 15, 2004 8:48 pm

Try it now. :)
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Remnant
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Postby Remnant » Thu Apr 15, 2004 9:19 pm

Meh wrote:Try it now. :)


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Mavsfan911
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Postby Mavsfan911 » Thu Apr 15, 2004 10:12 pm

Meh, youve got skills :D
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Mavsfan911
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Postby Mavsfan911 » Thu Apr 15, 2004 10:14 pm

oh, also ive got another question...not relating to a sari
my char in dory has made several articles of clothing, only to be stolen by a thief who runs and gets killed...but the clothing they stole never comes back with the items..so does the clothing you wear stay on when you die?
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Meh
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Postby Meh » Thu Apr 15, 2004 10:50 pm

Yep. Great for business isn't it? None of that everyone who has a trwoel has one already kind of business.

Well. Except for the theft and all.
rklenseth
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Postby rklenseth » Thu Apr 15, 2004 11:36 pm

I noticed that two when my character tried to kill a guy with nice clothing to get the nic clothing. It pissed him off when he found out that he couldn't wear the nice clothing.

Shouldn't you be able to get back some of the clothing. Like anything like shoes or hats. I can see the pants and shirt being ruined and all but some of articles should be able to be used.
rklenseth
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Postby rklenseth » Thu Apr 15, 2004 11:47 pm

Also, jewelry shouldn't disappear either.

And at this point I think the clothing business is hard enough to maintain without losing the articles of clothing after someone dies. What if someone dies of starvation or from old age? Clothes aren't really damaged at that point.
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Mavsfan911
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Postby Mavsfan911 » Fri Apr 16, 2004 12:13 am

its especially annoying when it's a piece of clothing that takes several days to manufacture...i suppose ill have to work inside...quite simple i guess
wait a minute....why doesnt clothing end up in your inventory when you finish it in the first place?
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Meh
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Postby Meh » Fri Apr 16, 2004 12:28 am

Clothing is your inventory from a project is on the to do list.

There is far too much taking things off the dead isn't there?

I don't know if the disappearing clothes was intentional or not.
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Spectrus_Wolfus
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Postby Spectrus_Wolfus » Fri Apr 16, 2004 12:38 am

i like it i hope if and when weapons and sheilds need to be equiped they disappear aswell. stop people finding sabres and things laying out in the boonies
rklenseth
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Postby rklenseth » Fri Apr 16, 2004 2:31 am

Spectrus_Wolfus wrote:i like it i hope if and when weapons and sheilds need to be equiped they disappear aswell. stop people finding sabres and things laying out in the boonies


I hope that doesn't happen because that will take away plundering.

I think clothes should not disappear. Not at this point at least. It takes way to long to get clothing and right now it will never take unless clothing off the dead can be used.

And if weapons and shields disappear after the someone is killed well then I think that would be too unrealistic. At least clothing has an excuse but weapons and shields are dropped after someone dies and doesn't simply disappear into thin air. I won't mind seeing weapons and shields, tools etc... break and the such after the while but no disappearing.
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Spectrus_Wolfus
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Postby Spectrus_Wolfus » Fri Apr 16, 2004 2:48 am

well if some has a sheild and they died would you seriusly want a sheild hat has already been proven to have failed?

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