* It would be nice if running thiefs or killers, who are wounded during their flight, will actually run slower once they're wounded. At the moment, they can continue with the speed they started, possibly even get out of range because of that. I don't think that this is difficult to implement because it is already possibly to deliberately change one's own speed during travel.
[Edited: Moved to its own topic]
[Edited: Would have moved to its own topic if it hadn't already been suggested]
Did I mention my holy quest never to let the programming staff get idle?
Judith
Edited for thread title and content. -rklenseth

