Server problems

General out-of-character discussion among players of Cantr II.

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SekoETC
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Postby SekoETC » Sun Mar 15, 2009 7:35 pm

The new stuff is in the background, it's not visible on top, except maybe it's faster now.
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marol
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Postby marol » Sun Mar 15, 2009 9:41 pm

The Lag functionality is still missing, Programming Dept. is working hard to bring it back although it's not so simple.
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Jos Elkink
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Postby Jos Elkink » Sun Mar 15, 2009 9:44 pm

marol wrote:The Lag functionality is still missing


:?:
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DylPickle
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Postby DylPickle » Sun Mar 15, 2009 9:46 pm

Ha....Ha....Ha.... :roll:
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Mr. Black
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Postby Mr. Black » Sun Mar 15, 2009 9:55 pm

I always thought of it as a feature, not a bug.
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NAME: Mr. Black
AGE: 21
OCCUPATION: Fry-cook, occasional rocker
LIKES: Hard rock, metal, playing both, Cantr, the internet, and whiskey.
HATES: His apartment, lizards, snakes, being told what to do.
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INT: +10
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Rigel Kent
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Postby Rigel Kent » Sun Mar 15, 2009 10:13 pm

The one thing I found was nameing keys I got to say I love it for so long keys were numbered and who here did not hate that trying to give a key to a place to some one was sometimes a chore. And if you "aquired"a lot fo keys it took a while to find out ware they wenmt to or even finding random ones. great idea people.
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Doug R.
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Postby Doug R. » Sun Mar 15, 2009 10:32 pm

Naming keys was added before the crash. No new game features were added during the down time.
Hamsters is nice. ~Kaylee, Firefly
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joo
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Postby joo » Mon Mar 16, 2009 12:15 am

marol wrote:The Lag functionality is still missing, Programming Dept. is working hard to bring it back although it's not so simple.

:lol:
lordcooper
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Postby lordcooper » Mon Mar 16, 2009 12:17 am

marol wrote:The Lag functionality is still missing, Programming Dept. is working hard to bring it back although it's not so simple.


PLEASE HURRY!!!

I don't wish to seem impatient, but the lag is an essential (and possibly the most enjoyable) aspect of Cantr.

I may have to leave if it is not re-implemented.
Dust Puppy
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Postby Dust Puppy » Mon Mar 16, 2009 12:42 am

lordcooper wrote:
marol wrote:The Lag functionality is still missing, Programming Dept. is working hard to bring it back although it's not so simple.


PLEASE HURRY!!!


Everyone knows, lag cannot be hurried. :roll: Just RP it by... typing... like... thiiiiss.... Image
What doesn´t kill you prolongs the agony.
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sammigurl61190
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Postby sammigurl61190 » Mon Mar 16, 2009 1:37 am

Dude, the lag is vital. Bring lag back! Bring lag back!
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joo
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Postby joo » Mon Mar 16, 2009 5:29 am

sammigurl61190 wrote:Dude, the lag is vital. Bring lag back! Bring lag back!

Quick, everybody DDoS the server with CantrMonitor requests! :lol:
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sammigurl61190
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Postby sammigurl61190 » Mon Mar 16, 2009 5:53 am

Eeeek! No killing the server, it just got back up. D:
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joo
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Postby joo » Mon Mar 16, 2009 6:14 am

*Shakes his head* You are clearly but a novice in the study and worship of Cantr-slowth. In time you will come to comprehend that a lag is in fact composed of much smaller periods of anti-Cantr - segments in which there exists a pure lack of Cantr. In between these, there flows a river of pure essence of Cantr. The proportion between amount of Cantr and anti-Cantr in any one period in time defines the magnitude of the lag.

Now, my child, your perception of lag is limited only by how much of the Cantr-time-continuum you are aware of at once - for what may appear to be a complete and utter lack of Cantr is in fact just a segment of intense lag, wherein the complementary elements of Cantr are beyond the scope of your vision.

So you see, you cannot truly claim to be a complete and utter servant of the lag if you are not able to open yourself to lag of the highest orders without despairing for Cantr. Just remember that Cantr could not exist without anti-Cantr, and vice versa, so you must embrace both facets in order to ascend into complete harmony with the eternal Cantr-slowth symphony.

</completeandutterbullshit>
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sammigurl61190
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Postby sammigurl61190 » Mon Mar 16, 2009 6:33 am

I call your complete and utter bullshit even though you /'d it! Bwahaha.

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