So then I got the idea of a whole new island. An island with a tiny grassy area with just carrots, wheat, wood, stone, cotton surrounded by mountains.
There wouldn't be any animals other than really tiny ones there.
In the mountains live stronger animals. Wolves, cave bears etc.
There are also valuable resources to create new things, such as machines and tools to build houses.
The people could easily live a happy life in the grassy area and farm for carrots all day. They would make simple tools and machines outside to cook the little meat they get from the tiny animals that live there.
Soon, people would build cottages to live in. And with the wood and stone they'd make tools to build furnaces. Meanwhile people go out in the mountains and gather new resources. After a few years they return to the place in the grasslands (as they wouldn't be able to live in the mountains with their stupid wooden shields).
People make iron. With which they are able to build new things.
Such as the millstone. At this point, the carrots slowly start to dissapear from the town and people are forced to make bread instead.
The people aren't able to just make food now. They'll need a millstone.
But of course the others do, too! So this needs more cottages, which requires more work.
People would want clothes. So there will be tailors. The tailors need food.
So the tailors make clothes to get bread. But not everyone has bread.
And the ones with bread might not need clothes.
Here is where the currencies come in. They'd make a coin press and make their own currency. This way people would buy clothes and food from the people who have it.
I think the reason people don't NEED money is because they can get their own freaking food! If the area they live in FORCES them to do such a thing, I'm sure there will be currencies.
If this island would be created, people could ask for a character on that island.
I'd like to hear some more opinions on this idea.

