We are now under 400 english characters
Moderators: Public Relations Department, Players Department
- sanchez
- Administrator Emeritus
- Posts: 8742
- Joined: Thu Jan 26, 2006 6:37 pm
- Shaudawn
- Posts: 74
- Joined: Wed Jul 23, 2008 7:19 am
- Location: Puget Sound
So...what would happen if the "owner(s)" of Cantr decided "You know...it's time to pull the plug." I suppose that betrays a bit of morbid curiosity, but I wonder what would happen...a grand finale? ...a sudden darkness with an error message staring back from my browser? And I wonder if there is a number, whether players or payers, that would determine that.
Hmmm...
Hmmm...
--Shaudawn
"We all know that art is not the truth, art is a lie that makes us realize the truth." --Picasso
"Another belief of mine: that everyone else my age is an adult, whereas I am merely in disguise. " --M. Atwood
"We all know that art is not the truth, art is a lie that makes us realize the truth." --Picasso
"Another belief of mine: that everyone else my age is an adult, whereas I am merely in disguise. " --M. Atwood
- joo
- Posts: 5021
- Joined: Fri Jun 17, 2005 2:26 pm
- Location: London, UK
- *Wiro
- Posts: 5855
- Joined: Mon Sep 29, 2008 1:24 pm
I'm sure there will be lots of support from the players if this so-called "End" would ever be near.
Cantr won't die anytime soon.
Cantr won't die anytime soon.
Read about my characters by following this link.
- Shaudawn
- Posts: 74
- Joined: Wed Jul 23, 2008 7:19 am
- Location: Puget Sound
joo wrote:"I'm going to raep lots of people and gather forbidden resources because the world is going to end in three days."
--Shaudawn
"We all know that art is not the truth, art is a lie that makes us realize the truth." --Picasso
"Another belief of mine: that everyone else my age is an adult, whereas I am merely in disguise. " --M. Atwood
"We all know that art is not the truth, art is a lie that makes us realize the truth." --Picasso
"Another belief of mine: that everyone else my age is an adult, whereas I am merely in disguise. " --M. Atwood
- Piscator
- Administrator Emeritus
- Posts: 6843
- Joined: Sun Jul 02, 2006 4:06 pm
- Location: Known Space
-
Idriveayugo
- Posts: 667
- Joined: Sun Dec 23, 2007 8:25 am
- Location: Yugoslavia
Arlequin wrote:I'd blame the spawning system. Any active community should be able to encourage spawning at their location. Otherwise, their development can lag along many RL months until they build up enough manpower.
It's very frustrating to see one of my extremely expanding communities not receive one single spawn in the time a similarly sized one that only gathers and manufactures gets half a dozen...
Fixing that should be priority #1.
I second this opinion
-
Idriveayugo
- Posts: 667
- Joined: Sun Dec 23, 2007 8:25 am
- Location: Yugoslavia
We're now at 368 English speakers and dwindling...i'm telling ya it's all about creating a buzz on the internet community and the best way for that is for us to start talking about Cantr on other message boards...We do need people to join but we need people to join who know what the game is about and what can be done playing it.
-
Idriveayugo
- Posts: 667
- Joined: Sun Dec 23, 2007 8:25 am
- Location: Yugoslavia
We're now at 368 English speakers and dwindling...i'm telling ya it's all about creating a buzz on the internet community and the best way for that is for us to start talking about Cantr on other message boards...We do need people to join but we need people to join who know what the game is about and what can be done playing it.
- *Wiro
- Posts: 5855
- Joined: Mon Sep 29, 2008 1:24 pm
The MD is planning something and you will all be able to help. Just be patient. 
Read about my characters by following this link.
- joo
- Posts: 5021
- Joined: Fri Jun 17, 2005 2:26 pm
- Location: London, UK
Idriveayugo wrote:We're now at 368 English speakers and dwindling...i'm telling ya it's all about creating a buzz on the internet community and the best way for that is for us to start talking about Cantr on other message boards...We do need people to join but we need people to join who know what the game is about and what can be done playing it.
Idriveayugo wrote:We're now at 368 English speakers and dwindling...i'm telling ya it's all about creating a buzz on the internet community and the best way for that is for us to start talking about Cantr on other message boards...We do need people to join but we need people to join who know what the game is about and what can be done playing it.
Ah, repitition for emphasis, I see. (NB: urdoingitwrong).
- Doug R.
- Posts: 14857
- Joined: Wed Mar 23, 2005 6:56 pm
- Contact:
Idriveayugo wrote:i'm telling ya it's all about creating a buzz on the internet community and the best way for that is for us to start talking about Cantr on other message boards...We do need people to join but we need people to join who know what the game is about and what can be done playing it.
Yes. The problem is that we need to do it on message boards that Cantr players already frequent. Promoting a game when you're a forum noob guarantees you'll be ignored. So, if you're a known denizen of other forum communities, please use your influence there to promote Cantr! If you're not and have free time, consider joining a forum and getting yourself established there.
Hamsters is nice. ~Kaylee, Firefly
- PRUT
- Posts: 826
- Joined: Sun Jun 05, 2005 7:48 pm
- Location: Poland
Promoting Cantr is not enough. For all those years we brought to Cantr thousands of people and where are they? Why they didn't stay?
What is the difference between Cantr and Second Life, EVE or Warhammer?
For sure not the idea - Cantr idea will always be fresh, when for instance Second Life is extremely boring experience. Not fees - Cantr is for free, when the other charge their players sometimes quite high.
So why in Cantr play just hundreds of players and in the others: dozens of thousands?
I think, appearance makes a difference.
I'm sure if we add to Cantr graphics, best 3D - not even necessary to be crysis-like but whatever graphics - Cantr would have the potential to become a global, very popular game.
I don't think this is impossible, I do not think it's either very expensive.
Recently I played Mount&Blade - a game originally developed by one guy who just wanted to do a game. He spent 3 years, but he did it and during all that time a big community of fans who just get know somehow about the game helped in development. It's just amazing. No big budget, no marketing, no logistic - just the idea and determination.
What is clear for me, Cantr has a big loyal community - why don't we make a game for us all which will look like one of XXI century?
The game mechanics could stay as it is, all history, chars etc. could be transferred but let's change the appearance.
What do you think?
What is the difference between Cantr and Second Life, EVE or Warhammer?
For sure not the idea - Cantr idea will always be fresh, when for instance Second Life is extremely boring experience. Not fees - Cantr is for free, when the other charge their players sometimes quite high.
So why in Cantr play just hundreds of players and in the others: dozens of thousands?
I think, appearance makes a difference.
I'm sure if we add to Cantr graphics, best 3D - not even necessary to be crysis-like but whatever graphics - Cantr would have the potential to become a global, very popular game.
I don't think this is impossible, I do not think it's either very expensive.
Recently I played Mount&Blade - a game originally developed by one guy who just wanted to do a game. He spent 3 years, but he did it and during all that time a big community of fans who just get know somehow about the game helped in development. It's just amazing. No big budget, no marketing, no logistic - just the idea and determination.
What is clear for me, Cantr has a big loyal community - why don't we make a game for us all which will look like one of XXI century?
The game mechanics could stay as it is, all history, chars etc. could be transferred but let's change the appearance.
What do you think?
- CantrFreak
- Posts: 1243
- Joined: Sun Nov 19, 2006 5:57 pm
PRUT wrote:Promoting Cantr is not enough. For all those years we brought to Cantr thousands of people and where are they? Why they didn't stay?
What is the difference between Cantr and Second Life, EVE or Warhammer?
For sure not the idea - Cantr idea will always be fresh, when for instance Second Life is extremely boring experience. Not fees - Cantr is for free, when the other charge their players sometimes quite high.
So why in Cantr play just hundreds of players and in the others: dozens of thousands?
I think, appearance makes a difference.
I'm sure if we add to Cantr graphics, best 3D - not even necessary to be crysis-like but whatever graphics - Cantr would have the potential to become a global, very popular game.
I don't think this is impossible, I do not think it's either very expensive.
Recently I played Mount&Blade - a game originally developed by one guy who just wanted to do a game. He spent 3 years, but he did it and during all that time a big community of fans who just get know somehow about the game helped in development. It's just amazing. No big budget, no marketing, no logistic - just the idea and determination.
What is clear for me, Cantr has a big loyal community - why don't we make a game for us all which will look like one of XXI century?
The game mechanics could stay as it is, all history, chars etc. could be transferred but let's change the appearance.
What do you think?
A Mount&Blade type of visual game will be impossible for Cantr and will destroy the roleplay. It'd be odd to *drinking from a cup of water, finishing it then throwing it at the prisoner* while you're just standing there.
Of course, I do think that instead of a simple, green page, we should at least make it a bit fancier and the game layout a bit fancier.
-
mikejacobs14
- Posts: 41
- Joined: Sat Mar 04, 2006 3:42 am
- Location: Australia/brisbane
Return to “General Discussion”
Who is online
Users browsing this forum: No registered users and 1 guest

