make a Cantr 3
That makes a sense for me....
... and a global restart
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Tiamo wrote:This is another Cantr-'clone'. It is being playtested, though still in alpha-phase.
BarbaricAvatar wrote:Doug R. wrote:The interface never really bothered me. I was so taken with the concept that I never cared.
Ditto
Tiamo wrote:This is another Cantr-'clone'. It is being playtested, though still in alpha-phase.
Tiamo wrote:This is another Cantr-'clone'. It is being playtested, though still in alpha-phase.
Dudel wrote:DO NOT LIKE THE FAMILY IDEA! My brain says this could ruin the game and brake the golden rule of Cantr if it was included in Cantr or if FTO had one, which it doesn't!
Dudel wrote:He thinks he can control this ginormous game world by himself which I'm not sure he can do. Especially since he has started working on the game he takes a while to give updates.
Dudel wrote:His time line is all messed up! He wan'ts to uberly speed up time all half cocked. All because he can't do the math for Cantr's time. I think 'FTO' is going to PBBG heaven.
Dudel wrote:My only... honestly <b>only</b> problem with Cantr is that it takes ticks away for simple things. Which I've complained about here and there on this forum.
Dudel wrote:Other then that I see no problem with the interface in Cantr. If you can read there shouldn't be a real problem with the interface of Cantr. (If this insultes you well learn to read then!)
Dudel wrote:My only... honestly only problem with Cantr is that it takes ticks away for simple things. Which I've complained about here and there on this forum. Other then that I see no problem with the interface in Cantr. If you can read there shouldn't be a real problem with the interface of Cantr. (If this insultes you well learn to read then!)
Dudel wrote:Giving Dudel friendly definitions to Dudel friendly words and phrases.
Dudel wrote:<snippity>
That explain Dudel's comments better?
chase02 wrote:Dudel wrote:Giving Dudel friendly definitions to Dudel friendly words and phrases.
Dudel should stop talking about himself in the third person.
chase02 wrote:Dudel wrote:<snippity>
That explain Dudel's comments better?
Much better, thank you. Seems to actually be two interrelated problems:
1) You, the player, are on limited game access time
2) The interface is unwieldy
and also a little bit of..
3) Strange item use requirements (put down an item to start a project, then pick it up to work on it. huh.).. although that's not so directly interface related, but it comes back to 1..
chase02 wrote:The resource allocation to projects thing irks me also..
chase02 wrote:However, I'd like to take this opportunity to say, it may come across as me bagging Cantr, but I actually do love it (it's the closest I've come to what I'm looking for in a game), and would just love to see it taken a step further.
Dudel wrote:Note: I don't think i was snippity.
Dudel wrote:Not 100% what you meen here. Gathering resources is time consuming? You don't like to gather resources?
Dudel wrote:I think if you 'love' something the best thing to do is try and inprove it. (Living things don't count!)
chase02 wrote:Dudel wrote:Not 100% what you meen here. Gathering resources is time consuming? You don't like to gather resources?
The 'how do you want to allocate these resources' or similar screen with the three options. I'd prefer to see it auto-allocate or go "No, you dont have any iron, bugger off".
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