Dogs, man!
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- Russell of Los Angeles
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Dogs, man!
Are dogs a new animal in Cantr? If not, is there still a great stigma about mentioning them IG?
Mythological Creatures of the Worlde
Dog - An exceedingly odd beast, characterized as having the head of a wolf, and the body of a wolf! But smaller!
Mythological Creatures of the Worlde
Dog - An exceedingly odd beast, characterized as having the head of a wolf, and the body of a wolf! But smaller!
- SekoETC
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- joo
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I think it's a bit unreasonable to mention something concrete like a type of animal that your character has never seen or heard of before.
Even if you as a player knows whether something has been added to the game or not, your character's shouldn't be able to know what an "Elephant" is if they've lived on Shai island all their life, and likewise with "Dog" or "Tyrannasaurus Rex." They would, of course be able to describe what a Scarab was to somebody from a different island.
Even if you as a player knows whether something has been added to the game or not, your character's shouldn't be able to know what an "Elephant" is if they've lived on Shai island all their life, and likewise with "Dog" or "Tyrannasaurus Rex." They would, of course be able to describe what a Scarab was to somebody from a different island.
- cantrlady
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- nkycarbon
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If you have heard a story but never have seen a creature your understanding should be inaccurate at best.
This is the classic chinese lion. There are no lions in China but there are in India. This was their interpetation of a lion. See how it is very dog like.
Dragons are allowed to be discussed provided you have seen or heard of it's parts.
The teeth of a large carnivore mammal.
The talon of a bird.
The skin of a reptile.
The wings of a bat.
There are different kinds of dragons with different parts but you get the idea.

This is the classic chinese lion. There are no lions in China but there are in India. This was their interpetation of a lion. See how it is very dog like.
Dragons are allowed to be discussed provided you have seen or heard of it's parts.
The teeth of a large carnivore mammal.
The talon of a bird.
The skin of a reptile.
The wings of a bat.
There are different kinds of dragons with different parts but you get the idea.

- Mr. Bones
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LOL! Looks like a cat trying to dress like snoop dogg. But on the subject of mentioning animals techinically nobody can be told to not mention dogs since it is knowledge allowed on the wiki page and is not something that has to be learned through in game experience. Some might think it's good roleplay to learn it ingame but it really is'nt a requirment.
- NaruShadow
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- Mr. Bones
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The way that I understood it was that game mechanics and game specifics such as animals and their harvests as well as resource harvest rates, machine productivity etc. anything having been preprogrammed like this can be used on spawning. FOr example you can spawn knowing that you can produce 350 grams of iron a day using coal in the smelting furnace. You may think that it is bad roleplay personally but it is allowed to my understanding. Personally I think it is good that it is Cantr being such a complex game. I've studied the wiki numerous times and played for three years and still probably have'nt learned everything about the game.
- Spider
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NaruShadow wrote:The wiki is meant to help you as a player, not to help your characters. Your character really shouldn't know about something IG unless they've at least heard it mentioned, and even then what you say about it should only be appropriate to what you've heard.
It is meant to help you as a character which is something I always hated. It was like this ever since the change in the "Find out in game" rule:
http://www.cantr.net/forum/viewtopic.php?t=5472
People can still RP as they like but I usually fiercely attack them in game if they know things I feel they shouldn't, but these I consider extremes like knowing a different language once a visitor comes or knowing the exact location of resources and locations or even islands...but I never seem to attack if they know the exact way to make iron because the wiki has it and even though I hate it, it was meant to be like that.
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tiddy ogg
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You've got to be reasonable. One of my chars heard about elephants and was mis-describing them as per Chinese lions above, but that's a fair point about the Wiki.
Are there spiders? A moon? What makes the honey?
Are there tides?
You're going to finish up with not being able to talk about much at all. Most poems written will be OOC if they mention butterflies, seasons, snow...
Are there spiders? A moon? What makes the honey?
Are there tides?
You're going to finish up with not being able to talk about much at all. Most poems written will be OOC if they mention butterflies, seasons, snow...
- nkycarbon
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Missy
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The way that I understood it was that game mechanics and game specifics such as animals and their harvests as well as resource harvest rates, machine productivity etc. anything having been preprogrammed like this can be used on spawning. FOr example you can spawn knowing that you can produce 350 grams of iron a day using coal in the smelting furnace. You may think that it is bad roleplay personally but it is allowed to my understanding. Personally I think it is good that it is Cantr being such a complex game. I've studied the wiki numerous times and played for three years and still probably have'nt learned everything about the game.
I think it was the worst mistake they ever made by allowing a Wiki with the fucked up reasoning that older players had some sort of advantage.
Not really. Because back then, before the wiki, if you spawned a character and had it act like it knew how to do everything even though it had just spawned it was considered a CR breech/poor playing and you were contacted for it. Older player or new player. Didn't matter. But some puss-pies who wanted to be allowed to have their chars just know everything, argued that they have an advantage over newer players and thus came the wiki.
That was always part of the charm for me, was placing boundries so that I wasn't letting my character knkow something it oughtn't know, making me take a bigger interest in the characters i possess and think harder about them. Today I don't have to and neither does anybody else. It completely screwed up the balance of society if you ask me. Having to learn what it took to make certain things/having to ask what kind of tool you would need to make something was an unprogrammed skill of it's own. Taking the "have to ask" away has removed a neccessity to communicate amongst the characters. Now all anybody asks you for is "Do you have some steel I can have? Do you have a job?" Noone ever asks you, "Could you show me how to make steel so I can make a car?" And characters themselves feel useless and used, ergot---Like all they're good for is their material possessions rather than their knowledges.
Signed,
Wiki Nazi
I hate people.
- *Wiro
- Posts: 5855
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Missy wrote:The way that I understood it was that game mechanics and game specifics such as animals and their harvests as well as resource harvest rates, machine productivity etc. anything having been preprogrammed like this can be used on spawning. FOr example you can spawn knowing that you can produce 350 grams of iron a day using coal in the smelting furnace. You may think that it is bad roleplay personally but it is allowed to my understanding. Personally I think it is good that it is Cantr being such a complex game. I've studied the wiki numerous times and played for three years and still probably have'nt learned everything about the game.
I think it was the worst mistake they ever made by allowing a Wiki with the fucked up reasoning that older players had some sort of advantage.
Not really. Because back then, before the wiki, if you spawned a character and had it act like it knew how to do everything even though it had just spawned it was considered a CR breech/poor playing and you were contacted for it. Older player or new player. Didn't matter. But some puss-pies who wanted to be allowed to have their chars just know everything, argued that they have an advantage over newer players and thus came the wiki.
That was always part of the charm for me, was placing boundries so that I wasn't letting my character knkow something it oughtn't know, making me take a bigger interest in the characters i possess and think harder about them. Today I don't have to and neither does anybody else. It completely screwed up the balance of society if you ask me. Having to learn what it took to make certain things/having to ask what kind of tool you would need to make something was an unprogrammed skill of it's own. Taking the "have to ask" away has removed a neccessity to communicate amongst the characters. Now all anybody asks you for is "Do you have some steel I can have? Do you have a job?" Noone ever asks you, "Could you show me how to make steel so I can make a car?" And characters themselves feel useless and used, ergot---Like all they're good for is their material possessions rather than their knowledges.
Signed,
Wiki Nazi
qft, amen.
Read about my characters by following this link.
- wichita
- Administrator Emeritus
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nkycarbon wrote:Along those lines, no sex.
In cantr birds don't it, bees don't it, even educated fleas don't it.
I like your style, Sachmo.
And I mostly agree with the Wiki Nazi. It was much more fun when there was a discovery process. People talked and interacted a bit more effectively because conversation then had a more practical purpose (maybe that is just mental extrapolation and editing on my part). The game was a puzzle. There was actual exploration.
At the very least there were fewer instances of newspawns saying "Can I have 350 grams of iron?" instead of "Hello."
"Y-O-U! It's just two extra letters! Come on, people! This is the internet, not a barn!" --Kid President
- NaruShadow
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That's exactly what I mean. I just don't think you should be able to use the wiki to educate your character. I do use it from time to time, but only as a reference for things my charries already know. We should seriously consider applying some sort of rule to that now that we've had a chance to see how it affects gameplay.
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