Most violent character?

General out-of-character discussion among players of Cantr II.

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Smellfungus
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Postby Smellfungus » Tue Jul 22, 2008 7:46 pm

Really! :o Intrigue! Then I've deduced a new candidate. Actually if I think back to the first line of your post in the 'I am' thread... :wink:
I should have done that in the first place!
ShadowWolf
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Postby ShadowWolf » Tue Oct 21, 2008 5:18 am

"Adam Brinks may be the most famous violent character, but I don't believe him to be the most violent of them all."

he prefers to kill quickly but if you anger him enough he will give you a punishment worse than death...untill getting sidetracked and ending it


"My impression of Adam is that he doesn't have to use violence since he does a good enough job intimidating people. "

works when I dont have time to slaughter the whole town or group :lol:

"When I saw this thread I thought of Adam, So I guess he gets my vote "

im honored


"If Adam is still considered a Stone Knight then I don't know what the hell they are thinking. Some people said he never finished his initiation period and that way isn't even a full Stone Knight. You'd think that to protect the reputation of their organization, they would have deemed him an outcast long ago but from what I heard, some Stone Knights still support him."

He did finish his initiation, Crag had him make three claymores, one for Crag, which was stolen down the road and if he ever learned of that he would slaughter the town to get it back, and the two that where left on his cot in his favorite ship before it was stolen. If he ever finds a certain group and his ship they could probably avoid death just by returning thoes claymores. Also, thoes who betrayed him and lived through it are his most....favorite students. He likes to think he now trains the most violent and ruined minds.
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NaruShadow
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Postby NaruShadow » Tue Oct 21, 2008 1:04 pm

trexdino wrote:I have a Stone Kinght character, and he has only killed on person. If you ask me, there aretwo different clans of Stone Knights it seems, the ones from Olipifirovash Forest West, which seem to be the more peaceful ones (me) and then the ones from Olipifirovash Forest.


Yea I've noticed. I've got a couple stone knight characters, one in the Olip Forest and one in Mirovash. The knights in Mirovash are more peaceful but, when you think about it, the stone knight code isn't much different from the MacGregors and it's pretty easy to live with. If anyone disrespects your family, your laws or you lands...they die :) lol Maybe I just find it easy to live with because I am one though.
Eagles may soar, but weasels don't get sucked in to jet engines... :P
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CN
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Postby CN » Tue Oct 21, 2008 3:25 pm

The difference by them isnt necessarily based on location, its just what standards they live by.
The older knights in Olip Forest continue to live by the old ways which means that they don't put up with crap from others but the rest are just happy and think a proper initiation involves an initiate making a home for themselves. Older knights are ticked off by it and insulted by it.
There's an internal division, I would say, you just don't see it.
Stone knights are clandestine like that.
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Bowser
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Postby Bowser » Tue Oct 21, 2008 3:49 pm

There are many characteristics one could use to describe a good person or group of people.
merciful, kind, loyal, fair, open-minded, curious... and so on.

People need to stop bringing the real world mindset into cantr and realize that maybe the Stone Knights value Loyalty above all else. When two values collide, one must win out. Why must it always be "sense of fairness" instead of "defend your own". Why do you "do what I say because I am nice" more acceptable than "do what I say because I am strong".
Only the weak call the strong Bullies because if they could fight back and win, they would.

Loyalty is number one. Success in Cantr depends on numbers. Success in Cantr depends on being able to trust someone with your limo or galleon. Loyalty is #1 and when you don't defend your brother, your group will crumble.

Someone once claimed a Stone Knight was a pirate. My character's reply was that the statement was false and needed to be retracted before a tongue was cut off. The next thing my character said was that if he was a pirate, I hoped he was the best pirate that sailed the seas and I was proud his deeds spread as far as they did.
Homer wrote: "Weaseling out of things is important to learn. It's what separates us from the animals ... except the weasel. "
Vazalco
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Postby Vazalco » Tue Oct 21, 2008 4:50 pm

Bowser wrote:Only the weak call the strong Bullies because if they could fight back and win, they would.

I think that's an assholish thing to believe.
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Bowser
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Postby Bowser » Tue Oct 21, 2008 5:05 pm

It's not a belief, it is the truth. I played my Stone Knight until he was well over 100 years old and the same thing happened over and over... dozens of time, maybe hundreds of times... weak little people wander into the center of a Stone Knight controlled land, violate the laws and insult this group.... then when they get locked up or killed or punished, they cry ... "BULLY".

This is not my belief on bullies in real life, I am speaking of a game. And I am happy you finally realized this and changed your post from the personal attack on me. I'm actually not an asshole, I'd like to think I am a very nice guy.
Homer wrote: "Weaseling out of things is important to learn. It's what separates us from the animals ... except the weasel. "
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SekoETC
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Postby SekoETC » Tue Oct 21, 2008 5:23 pm

I can understand groups wanting to defend themselves towards insults and their land from raiders but when members of this group go to other people's lands, I think they should respect the local laws. Unless of course they think that they are above the law because the defenders of the other towns are weak. The town can choose to imprison and punish a stranger but if the stranger's group finds out, the group would come to rescue the lawbreaker or avenge his death. While if the locals respected the group enough to exile the lawbreaking group member and inform his peers of what he did, the group might still lash out at the town for speaking the truth about him breaking their laws. Sorry if this is hard to read. If you want your laws to be respected, you should show good example and respect the laws in other towns you visit. Otherwise you might as well overthrow their governments and enslave their people if you really think your laws are better and you are stronger.
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Tangential
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Postby Tangential » Tue Oct 21, 2008 5:31 pm

Actually, I believe, in Cantr, Bowser is correct. The weak call the merciless strong, bullies, because they can't fight back. Though I cannot be 100% certain of this, I'm pretty sure that groups go to battle and war without the "real" perspective that war is always wasteful - mainly due to how Cantr is set up. First off, it is just a game. Players can easily remake new characters if one is killed. Second, there is no national law enforced in game that unifies groups of different geographies, thus whatever laws each group has, they only follow their own and believe they are above any other law. Third, resources are not scarce. They are guaranteed to be there at a specific location at all times. Which means characters can rest easy consuming thousands upon thousands of onions wastefully because onions can aways be gathered. Fourth, pride trumps logic (this ties also to reason #1). In real life, you only get one life and then game over. In Cantr, you get only one character, but usually staying alive at all costs isn't at the top of the list like in real life. In Cantr, it becomes a commitment of dying with pride like an honorable ending to a story. And then after death, the player just makes a new character.

Conclusion? The "weak" would usually fight back if they knew they would win (though this is not saying that they still wouldn't fight back just to take down as many as they can with them). The "strong and prideful", if ever provoked, will usually use force because they know they will win (though this is also not saying that the strong always uses force to get what they want). It's the game mentality.
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Bowser
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Postby Bowser » Tue Oct 21, 2008 5:40 pm

The further traveled from the homeland, the more diplomatic and less violent my character becomes... but you still have to stay in character and be a bit cocky.
I understand everything you are saying, but I also wanted to start a group that would have the reputation of "untouchable". Like it or not (and if you are not one of us, you won't like it)... yes, I want your town to know if you lock up an allie of mine, a dozen sabres will be driving in on motorbikes shortly.

and Yes, Yes, Yes... I see how it can seem unfair and how it can seem like a double standard, and get respect if you give respect, and the hundreds of other lines people have used over the years... but just imagine meeting a mean dirty biker gang in the middle of an alley... just do what they say, don't call them names, and complain later when you are alone with your friends or deal withthe consequences.
Homer wrote: "Weaseling out of things is important to learn. It's what separates us from the animals ... except the weasel. "
Vazalco
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Postby Vazalco » Tue Oct 21, 2008 7:28 pm

Bowser wrote:The further traveled from the homeland, the more diplomatic and less violent my character becomes... but you still have to stay in character and be a bit cocky.
I understand everything you are saying, but I also wanted to start a group that would have the reputation of "untouchable". Like it or not (and if you are not one of us, you won't like it)... yes, I want your town to know if you lock up an allie of mine, a dozen sabres will be driving in on motorbikes shortly.

and Yes, Yes, Yes... I see how it can seem unfair and how it can seem like a double standard, and get respect if you give respect, and the hundreds of other lines people have used over the years... but just imagine meeting a mean dirty biker gang in the middle of an alley... just do what they say, don't call them names, and complain later when you are alone with your friends or deal withthe consequences.

Live by the sword, die by the sword.
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*Wiro
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Postby *Wiro » Thu Nov 06, 2008 11:19 am

Bad guy with shiny monster is really violent! :(
Read about my characters by following this link.

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