Aqueduct

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

Trezker
Posts: 38
Joined: Sat Mar 11, 2006 4:32 pm

Postby Trezker » Tue Jun 17, 2008 7:34 am

A huge hall with pillars of marble, large statues in white jade and big artworks in gold and silver.

Build it and let the tourists come.
Rossato
Posts: 519
Joined: Sun May 06, 2007 2:10 pm

Postby Rossato » Tue Jun 17, 2008 2:03 pm

Tiamo wrote:Maybe some system could be developed to 'design' unique buildings, combining standard parts (rooms, hallways, gardens, stairs, etc.) into a larger total, and being able to give it a unique name instead of a generic name like 'cottage' or 'hall'.


Now THAT is good.

But everyplace in Cantr has water. Some cities RP rivers and smal lakes even. So an aqueduct could take water from the "river" and bring it into downtown.
Não vai dar tempo!!
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joo
Posts: 5021
Joined: Fri Jun 17, 2005 2:26 pm
Location: London, UK

Postby joo » Tue Jun 17, 2008 5:10 pm

joo wrote:Tip: it might help your argument somewhat if you actually learn to speak English before posting in the English forums.


Just to clarify, I was not criticising Cantryjczyk for posting in the English forums - I was just pointing out that some people might not have the time to decipher his non-standard-english posts, and that more people would be influenced by his posts if they were presented better. No offence intended :wink:
LordLemos
Posts: 12
Joined: Sun Jun 15, 2008 6:09 pm

Postby LordLemos » Tue Jun 17, 2008 6:51 pm

I agree about what some people said. Its ok to have a wall with a plate writing "This is a Aqueduct", but only in a smalll city. But I think there is some huge city that could make more realistic buildings and I think this is not just for the aqueduct's but for others buildings too. And sorry for my english, many years learning german and this is what you become.

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