windmills

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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tiddy ogg
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windmills

Postby tiddy ogg » Wed Apr 09, 2008 7:47 am

For automatic grain grinding, perhaps.
Shack + millstone + wood for the sails and a bit of iron for the shaft. Also wind pumps for drawing water.
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Ice-Man
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Postby Ice-Man » Wed Apr 09, 2008 8:46 am

It was proposed in polish forum, but I don't know why it wasn't here. I made some pictures showing how it would look like.
first one using belt or chain:
http://img205.imageshack.us/img205/4827/mieleniegz9.gif
Second one a little different:
http://img503.imageshack.us/img503/8793 ... ie2rb9.gif

Windmills don't have to be separate buildings.
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trexdino
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Postby trexdino » Wed Apr 09, 2008 12:18 pm

I like it, but it wouldn't exactly fully fit cantr. Since there is no weather yet, windmills might have to wait tell that is implemented.

Pros:
Faster way of grind grain
Perhaps faster introduction of weather of more rping weather

Cons:
Weather isn't implemented yet, so no real rain.
Might be a lot more lag to cause. (but this is a con for everything now)
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Doug R.
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Postby Doug R. » Wed Apr 09, 2008 12:20 pm

I think anything that makes any portion of food production automatic is doomed to be rejected at this point. Drying racks have already made gathering food easy. Then again, since fish can be gathered easily now also, maybe everything needs to be made effortless to avoid favoring one food over another. I dunno. The food system is still all messed up, IMO.
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Talapus
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Postby Talapus » Wed Apr 09, 2008 1:27 pm

It has been discussed among the RD before. For those of you with access to the RD forums, you can see the discussion here:

http://www.cantr.net/forum/viewtopic.php?p=246950
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Chris
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Postby Chris » Wed Apr 09, 2008 2:04 pm

I think that automated projects are good. The way to balance them is to make the maximum project length much shorter. 80 days on automatic is ridiculous. Make it 2 days or 5 days or whatever, and you'll have the benefits of automatic projects while rewarding people who are active and attentive.
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Postby tiddy ogg » Wed Apr 09, 2008 7:40 pm

As RD has already looked into it, this will probably be laid to rest. But two points:
Could be restricted to terrain with moderate winds, eg hills and beaches, but not mountains (too strong) or forests (not enough.)

And even though we've no weather, sails somehow make ships go faster.
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ceselb
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Postby ceselb » Wed Apr 09, 2008 11:05 pm

This is something that we're working on in RD. There are some other things to finish first however, but it will come.
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fallenval
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Postby fallenval » Sun Jun 08, 2008 4:14 pm

FOR


So is this accepted? I dont think you need weather windmills still turn without a wind you can feel, and about the drying racks, they just got put on the block so I think this is a good idea.[/b]
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joo
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Postby joo » Mon Jun 09, 2008 2:42 pm

This will only be appropriate if weather is first implemented.
Rossato
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Postby Rossato » Mon Jun 09, 2008 3:04 pm

joo wrote:This will only be appropriate if weather is first implemented.


As someone said, we already uses sails. Why not a windmill?
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joo
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Postby joo » Mon Jun 09, 2008 3:13 pm

Because a windmill is more obviously reliant on the presence of wind - hence the word windmill. To make it not just another "meat drying" project, there has to be seasonal variation, times when wind is strong, which will lead to weather pattern prediction, and cause people not to totally rely on the windmill always working.

Another idea could be the water wheel - if rivers are ever implemented.
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Postby Rossato » Mon Jun 09, 2008 3:38 pm

Well, sails really rely at least as much as windmills on weather :D

And yes, another automatic machine can turn into a problem. So, let's make it only more efficient.
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Tiamo
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Postby Tiamo » Mon Jun 09, 2008 4:32 pm

Windmills do not, i repeat, NOT work automatic. They do need human attention, like any machine. All the windmill does is adding a lot of power to the machine attached (a grinder, a water pump, a sawblade, etc.), so a lot of work can be done.

There will be varying winds (enough, too much, too little) in any climate, so climate is not an issue. The variations in wind could be represented by a larger variation in production than usual (50% instead of 20%).
Gran
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Postby Gran » Mon Jun 09, 2008 9:30 pm

Drying racks have already made gathering food easy.


You mean they used to. *grumble*

This going to be doomed to rejection and I agree to reject it. If later it makes some people angry because bread is a "free food" and their bakers can't do anything with it so causing to make someking of change that makes bread a useless resource, I reject it.
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