Planes, trains and automobiles....

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

User avatar
g1asswa1ker
Posts: 1003
Joined: Sat Jul 19, 2003 4:32 pm
Location: Rome, NY

Planes, trains and automobiles....

Postby g1asswa1ker » Sat Mar 20, 2004 9:35 pm

I've been wondering this for a while. We have bikes and cars but what about MOTORCYCLES.

And OUTBOARD MOTORS you know for boats and ships...! :twisted:
Somehow you strayed and lost your way,
and now there'll be no time to play,
no time for joy,
no time for friends
- not even time to make amends.
You are too naïve if you do believe life is innocent laughter and fun.
User avatar
Anthony Roberts
Posts: 2578
Joined: Mon Feb 02, 2004 11:45 pm
Location: Chatham, Ontario, Canada

Postby Anthony Roberts » Sat Mar 20, 2004 9:48 pm

How do you know Motorcycles aren't already thought of and just being planned to be in the game, HMMM? :P

Plus, what about Boat Houses? I want my boat to have rooms so I can build machines on my boat and live on it. Plus, if I don't like where I live... "SET SAIL!!"
-- Anthony Roberts
User avatar
g1asswa1ker
Posts: 1003
Joined: Sat Jul 19, 2003 4:32 pm
Location: Rome, NY

Postby g1asswa1ker » Sat Mar 20, 2004 9:54 pm

Actually I do know they are in planning and I do know that boat house are to. I was just opening a suggestion topic on it. :twisted:
Somehow you strayed and lost your way,
and now there'll be no time to play,
no time for joy,
no time for friends
- not even time to make amends.
You are too naïve if you do believe life is innocent laughter and fun.
User avatar
Mavsfan911
Posts: 726
Joined: Thu Jan 29, 2004 4:26 am
Location: Montana

Postby Mavsfan911 » Sat Mar 20, 2004 9:58 pm

thatd be sweet!!! a boat house...can you say pirate central? seriously you could have all your mates on there and manufacture stuff, then go on a raid
太陽とビキニ
User avatar
Anthony Roberts
Posts: 2578
Joined: Mon Feb 02, 2004 11:45 pm
Location: Chatham, Ontario, Canada

Postby Anthony Roberts » Sat Mar 20, 2004 9:59 pm

Are they really? HORRAY FOR PANTS!

...Wait, no.
-- Anthony Roberts
User avatar
Pirog
Posts: 2046
Joined: Wed Jul 23, 2003 8:36 am
Location: Gothenburg, Sweden

Postby Pirog » Sun Mar 21, 2004 12:54 am

Or...perhaps we should simply remove the cars and keep the game in a medieval setting.
Really? You agree with me? Good... ;)
Eat the invisible food, Industrialist...it's delicious!
Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Postby Meh » Sun Mar 21, 2004 1:46 am

Mavsfan911 wrote:thatd be sweet!!! a boat house...can you say pirate central? seriously you could have all your mates on there and manufacture stuff, then go on a raid


So you saw the rerun of the Waterworld on Sci-Fi too? :)
User avatar
Mavsfan911
Posts: 726
Joined: Thu Jan 29, 2004 4:26 am
Location: Montana

Postby Mavsfan911 » Sun Mar 21, 2004 2:04 am

Meh wrote:
Mavsfan911 wrote:thatd be sweet!!! a boat house...can you say pirate central? seriously you could have all your mates on there and manufacture stuff, then go on a raid


So you saw the rerun of the Waterworld on Sci-Fi too? :)


a little bit of it...my attention span is about as long as those three stooges reruns
太陽とビキニ
User avatar
g1asswa1ker
Posts: 1003
Joined: Sat Jul 19, 2003 4:32 pm
Location: Rome, NY

Postby g1asswa1ker » Sun Mar 21, 2004 3:25 am

Hot air balloons / Zepplins!

Could use helocopter engines in a zepplin.... :twisted:
Somehow you strayed and lost your way,
and now there'll be no time to play,
no time for joy,
no time for friends
- not even time to make amends.
You are too naïve if you do believe life is innocent laughter and fun.
User avatar
thingnumber2
Posts: 661
Joined: Fri Jul 25, 2003 12:31 am
Location: TN
Contact:

Postby thingnumber2 » Sun Mar 21, 2004 3:33 am

Mavsfan911 wrote:can you say pirate central?




Pirate centreel...pirote centrab...*sigh* no I can't....
grayjaket
Posts: 680
Joined: Wed Sep 24, 2003 3:16 am
Location: Kentucky

Postby grayjaket » Sun Mar 21, 2004 3:37 am

I think Motorcycles would be an awesome addition. I'd love to ride around on my motorcycle, duel crossbows and gun down the city! OH YEAH
I just can't stop coming back....
User avatar
kroner
Posts: 1463
Joined: Sat Sep 27, 2003 4:39 pm
Location: new jersey...

Postby kroner » Sun Mar 21, 2004 3:54 am

thingnumber2 wrote:
Mavsfan911 wrote:can you say pirate central?




Pirate centreel...pirote centrab...*sigh* no I can't....

deltaco?
DOOM!
User avatar
Mavsfan911
Posts: 726
Joined: Thu Jan 29, 2004 4:26 am
Location: Montana

Postby Mavsfan911 » Sun Mar 21, 2004 4:10 am

are you mocking me? :P
太陽とビキニ
User avatar
The Hunter
Posts: 1470
Joined: Sat Aug 16, 2003 12:59 pm
Location: In my cave, making bombs.
Contact:

Postby The Hunter » Sun Mar 21, 2004 2:36 pm

House boats. I really like that. With several rooms and all machinery necessary built on it. Finally an effective pirate/bandit retreat. Being an outlaw sucks at the moment, nowhere to stash your loot safely at the moment. :cry:
Life is fun. Play naked with Psycho-Pixie.

"Our enemies are resourceful and innovative".
"and so are we..."
They never stop thinking about new ways to harm our country and people"
"and neither do we"
~G.W Bush
User avatar
nitefyre
Posts: 3528
Joined: Sat Nov 22, 2003 3:29 am
Location: New York City
Contact:

Postby nitefyre » Sun Mar 21, 2004 3:17 pm

Pirog wrote:Or...perhaps we should simply remove the cars and keep the game in a medieval setting.
Really? You agree with me? Good... ;)


Concur there, fer once. =D Wish the game set itself somewhere on one time period, not jumping from helo's to minvans to bone fur scraper. But the game has more of a post-Industrial Revolution feel to it. Perhaps it can include muskets if guns were ever part of it. As you can see there are spindles and looms (most of the evolution of these textiles occured in the Industrial Revolution). =\

Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest