200 Minutes

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Should there be a one-minute maximum for time subtracted from a player's daily 200 minutes?

Yes, there should be a one-minute maximum.
21
62%
No, there should NOT be a one-minute maximum.
13
38%
 
Total votes: 34
Smellfungus
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Postby Smellfungus » Mon Jul 30, 2007 3:49 am

Firefox makes it easy, you just hit back and your password and stuff is saved on the login page. I just sit there on another tab and flick back and click login again. What really does my head in is my sister's pc... I sometimes go round on a Wednesday and her keyboard is atrocious! You press enter and it sticks. It's like instant message death... It's the sort of thing that has me cringing weeks later. :? In fact I'm finding it hard not to right now.
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Postby Zanthos » Mon Jul 30, 2007 5:01 am

[quote="Cdls"]Whats wrong with Dory, or Seatown for that matter? /quote]

How bout this guys... imagine every town like seatown forest.

that would be a fun cantr to play in.
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psymann
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Re: 200 Minutes

Postby psymann » Mon Jul 30, 2007 11:03 am

Chris wrote:the 200 minute limit has a few annoying side effects:

1. It penalizes people for server lag.

2. It penalizes time spent reading and thinking.

3. People log out and immediately log in again so that they won't waste their minutes. Thus, at least three extra pages (log out page, home page, and log in page) are requested much more often than necessary.

Without radically changing the whole system, here is a quick and simple fix...allow a maximum of one minute per page.


Completely agree with all three points. The way to save minutes is to keep logging out, writing things in notepad, and logging back in. Not only does this cause more pages to be loaded, but it also is a pain in the neck. Maybe it could be extended to two minutes rather than one, but either way, it is a great idea.

The number of times that I wait for a page to load. I wait. I wait. Sod it, I do something else for a bit. The something else grabs my attention for ten minutes. I come back, page finally loaded, but now I daren't click anything because I lose ten minutes of time. So back to login page, log in, choose character. Wait. Wait. ... etc (repeat to fade). Argh! It's so annoying to have the awfully slow page loads compounded by the penalty for trying to do something else at the same time.

Given that it's not been possible to fix the lag after months and months, it is probably time for some additions such as this, to limit its effect while it's here.

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(psymann, psydkik, psyborg, psyanide on chronicles of the ages v2-v6) and now seeking a peaceful life in Cantr.

Run out of Cantr minutes? Try www.battlemaster.org for more roleplaying fun.
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CantrFreak
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Postby CantrFreak » Thu Aug 02, 2007 11:25 am

faolan wrote:I agree with Elros on sitting on the character page. It would be a lot easier for me than logging out and logging back in.


Ditto.
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BarbaricAvatar
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Postby BarbaricAvatar » Thu Aug 02, 2007 11:38 am

Elros wrote:I didn't read all the replies to this topic, but I believe that the time should not run when you are sitting on the Character Selection page. I like to sit there for a while and keep refreshing it every few minutes to see if something happens. At the moment I have to log out then back in 5 minutes later and check again. Someone just sitting on the character page isn't using bandwith, so it should not count down their time...

Don't get me wrong, I am not complaining at all. I was just giving my opinion on the current topic. :wink:


Yes but refreshing it will use some.
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the_antisocial_hermit
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Postby the_antisocial_hermit » Thu Aug 02, 2007 1:30 pm

BarbaricAvatar wrote:
Elros wrote:I didn't read all the replies to this topic, but I believe that the time should not run when you are sitting on the Character Selection page. I like to sit there for a while and keep refreshing it every few minutes to see if something happens. At the moment I have to log out then back in 5 minutes later and check again. Someone just sitting on the character page isn't using bandwith, so it should not count down their time...

Don't get me wrong, I am not complaining at all. I was just giving my opinion on the current topic. :wink:


Yes but refreshing it will use some.

No it doesn't. It only uses it if you keep refreshing for 5min and then go to a character without logging out if one lights up. And even if you sit on the page for 30min, you should only lose 5 if you do go to a character without logging out.
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BarbaricAvatar
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Postby BarbaricAvatar » Thu Aug 02, 2007 5:42 pm

Er i meant Bandwidth, not minutes.
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Arlequin
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Postby Arlequin » Thu Aug 02, 2007 11:26 pm

Duh, what if minutes where substracted somewhat proportionally to the page's KB (not counting images)?

So refreshing the characters page would substract little time. But working in a very dirty/noisy, that is, contaminated, place with lots of things out of containers would.
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carlaco
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Postby carlaco » Tue Mar 18, 2008 4:07 pm

not sure if this is the correct place for this question, but I didn't want to add a new thread for something that has probably been asked and answered. (but I did look, and couldn't find it).

Minutes always reset for me around 11 am GMT-5. today, I still had minutes from yesterday that I was using, and they ran past 11:30 am. Normally when this happens, I log back in and my 200 minutes are there.

Today, no such luck. Out of minutes, and it is past time for reset. Am I out of a day of minutes? Is the system set up that if I'm online during reset I get skipped? if I still have minutes from the day before, do I have to make them stretch out two days? Or is this an isolated bug I'm not tech savvy enough to spot?

Thanks in advance!
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carlaco
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Postby carlaco » Tue Mar 18, 2008 4:32 pm

ignore the above, minutes have been reset. Guess reset time just changed today^^. Apologies.
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Chris
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Re: 200 Minutes

Postby Chris » Wed Apr 23, 2008 7:16 am

Chris wrote:Without radically changing the whole system, here is a quick and simple fix. When the game subtracts time from a player's allotment, allow a maximum of one minute per page. If less than one minute has elapsed between page requests, subtract the exact number of seconds. If one minute or longer has elapsed, subtract only the maximum of 60 seconds (one minute).

Now that killer lag is fresh in our minds, maybe this idea is worth revisiting. I can live with 200 daily minutes, but I am not happy when I have to pay for lag time out of my 200.
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trexdino
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Postby trexdino » Wed Apr 23, 2008 10:58 am

I agree. During that killerlag, I lostat least 50 minutes waiting for one of my characters to set up a project. A minute a page I think is an idea worth putting in. Shoudn't be in the suggestion forums though?
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Chris
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Postby Chris » Wed Apr 23, 2008 2:38 pm

trexdino wrote:Shoudn't be in the suggestion forums though?

Yeah. I was pretty new at the time and wanted to get feedback before posting in the Suggestions forum. But feedback hasn't changed my mind on this idea.

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