Aki Island

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Do you like the animals gone?

Yes, I do
6
17%
No, I don't
29
83%
 
Total votes: 35
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sanchez
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Postby sanchez » Wed Apr 16, 2008 4:01 pm

Water buffalo should reproduce faster, but everything else is at a pretty good level. Certainly don't need more aggression.
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Doug R.
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Postby Doug R. » Thu Apr 17, 2008 12:22 pm

The water buffalo reproduce at the same rate as everything else on the island, and have already hit their island hard-cap. What is the problem that you're trying to address?
Hamsters is nice. ~Kaylee, Firefly
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sanchez
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Postby sanchez » Thu Apr 17, 2008 5:21 pm

More milk, and also they seem to decline faster than other species in the one area I can see when we are all hunting as normal, though it is admittedly a small sample. But, the fact that we could consider restricting hunting of any species to preserve an animal resource on Aki is a little strange. Maybe you can give milk to one of the others there? Antelope?
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Doug R.
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Postby Doug R. » Fri Apr 18, 2008 12:25 am

The fact that you're killing them so easily is somewhat unexpected, since they're supposed to be as tough as or tougher than normal buffalo. However, the population is growing quite healthily across the island. Is your location fairly isolated (say, two roads to it?) That could account for a slowness of repopulation by migration.

Unfortunately, I can't really look into it right now. With the server all messed up again, it took me literally all day just to respond to this post, so accessing the database is a non-starter. I'll investigate as soon as it's possible.

I'd like to hear from more folks with characters on the island.
Hamsters is nice. ~Kaylee, Firefly
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trexdino
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Postby trexdino » Fri Apr 18, 2008 10:47 am

Well, in my location animalpopulation is farily high, and me and my friend have a building there that we can go in and out of. Animals justlike my character though, while they love attacking his friend. Other than that, they are just alittle hard to kill.
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Doug R.
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Postby Doug R. » Fri Apr 18, 2008 1:38 pm

Doug R. wrote:The fact that you're killing them so easily is somewhat unexpected, since they're supposed to be as tough as or tougher than normal buffalo.


I was able to check this now and they are as strong as cows, which are half as strong as buffalo, leading to the ease of killing. I should have changed this from the outset. My assumption then is that milk wasn't an issue before because of a large number of cows. Giving the water buffalo their intended toughness will compound a lower number of available animals with making them harder to kill. If it was just numbers, my instinct would be leave it as-is and force characters to hunt in other locations (since, as I said, the population is growing island-wide). Being both, however, I can't really come up with any argument against adding milk to the antelope or another animal.
Hamsters is nice. ~Kaylee, Firefly
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sanchez
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Postby sanchez » Fri Apr 18, 2008 3:50 pm

You think we should leave a town we've lived in over 20 years, that has resources that are valuable to us, to hunt a road or two away on a dangerous barely inhabited island because you've removed one of our important animal resources?
You have already impacted the established culture on that island, without enough care. We want more milk back, and it's your job to put it there. This isn't your choice, Doug.
Talapus
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Postby Talapus » Fri Apr 18, 2008 4:52 pm

Change happens Sanchez. Shai no longer has chitin, or any animals for that matter. Demanding that Doug maintains the status quo is silly (considering that his job is to change animals and the animal system). That said, adding milk and other interesting resources to more animals is not unreasonable, and I am sure Doug will at least consider it.
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CantrFreak
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Postby CantrFreak » Fri Apr 18, 2008 8:33 pm

Doug. Can't you erase all animals from uninhabited islands and then repopulate them when they are discovered?
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Doug R.
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Postby Doug R. » Fri Apr 18, 2008 8:37 pm

CantrFreak wrote:Doug. Can't you erase all animals from uninhabited islands and then repopulate them when they are discovered?


I did that quite a long time ago, and they most likely will never be repopulated with animals. The administration is aware of this and has acknowledged that it's a necessary evil. The animal cap is too low and the number of locations is far too high. If we're sufficiently below the cap when I'm done with my preliminary assignments, I'd much rather add extra animals to places that have established settlements and would benefit from them than deserted islands.
Hamsters is nice. ~Kaylee, Firefly
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CantrFreak
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Postby CantrFreak » Fri Apr 18, 2008 8:58 pm

I have a leader on Aki actually. In my place I see the cheetahs and lion s are becoming aggresive. Very. Lets hope we don't die as I don't think we have a source of healing.

...

Yeah. My place doesn't have a source of healing, does it. Tomatoes are far off since the roads are long and we have no good vehicles. Plus we're in a forest (but food isn't a problem since well... the past kills amassed quite a bit of it).

I'll check if I have healing foods at my location when we can log in again.
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CantrFreak
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Postby CantrFreak » Fri Apr 18, 2008 9:21 pm

Ur. Yes, Tigers. Can you access data for Wuds Sud Jalahido Sover (Wood Camp) at the moment? Are there any animals that can release products that allow for healing?
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Antichrist_Online
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Postby Antichrist_Online » Fri Apr 18, 2008 10:20 pm

Can we please keep this civil and on topic? I don't want to have to lock a thread due to staff discussions better suited to discussion in private. Please, all of you, calm down a little, thank you, I'm splitting the rant off.
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rconley
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Postby rconley » Fri Apr 18, 2008 10:39 pm

Thank you Anti.
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Doug R.
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Postby Doug R. » Mon Apr 21, 2008 12:42 pm

CantrFreak,

How did your characters survive when there used to be hundreds of animals in each location?

Pelicans give eggs, and they should be in all locations on the island.
Hamsters is nice. ~Kaylee, Firefly

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