Discussion on annoyances of characters

General out-of-character discussion among players of Cantr II.

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Cantryjczyk
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Postby Cantryjczyk » Tue Mar 25, 2008 6:53 pm

Dogonabun wrote:
SekoETC wrote:Maybe if there was unconsciousness then you could just use a bone club or a wooden billy club to knock out someone and take their keys

Perhaps only being able to knock someone out once per day? This would be a great addition for theives to be able to flee from their prisons.


Like running and making people knockout with bone club is any ansver. How it is related to survival of char after he/she is defeaten in real, bloody fight? Or massacre, or attack, or whatever.
It was NOT about making people easier to rob! It was about making them harder to die, after they are defeated in normal, already IG way. Without making it harder for attackers to rob them. Chance for chars to live after so terrible IG events, if attacker wants only to rob, not necessary kill.
Whatever, I get used that people miss most worthy point of any idea and post, just to write anything. Something what first go on they minds, not something worthy writing.

*Cantryjczyk apology for offtopic and go away*
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15454
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Postby 15454 » Tue Mar 25, 2008 6:55 pm

Yeah I'm a dots person. I have a bad habit with it and try to, if I have to, not use it much. But I do try to do it when I think it fits best or when I think it's called for. I've done it wrong a few times like the rest of us. To me ... is for a small pause, for the break inbetween words. Like a , but not exactly the same.
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the_antisocial_hermit
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Postby the_antisocial_hermit » Tue Mar 25, 2008 7:23 pm

Hmm... some drama doesn't bother me. But sometimes it makes it very difficult to get back into a character if I haven't had time for it (yes, real life comes first, and some people don't understand that- effing idiots) so I dread checking it, knowing I'll be so far behind in knowing what's been going on if it's a particularly busy, dramatic place. I guess it can just get overwhelming if not administered in average doses. But sleepy places aren't the best place either because then it's easy to forget about your character. I dunno, activity doesn't have to be drama or craziness all the time.

And I don't think sighs are really all that overly obnoxious most of the time (sometimes maybe it can get to be too much). You don't always hear a real person sigh right off anyway, so it's something that can be overlooked for awhile and might be more realistic that way.

Anyhoo...
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SekoETC
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Postby SekoETC » Tue Mar 25, 2008 7:30 pm

It's funny how everyone is accusing others of being over dramatic yet no one steps up and says sorry, I have that flaw. Except me. And I don't have friends to play with.
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the_antisocial_hermit
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Postby the_antisocial_hermit » Tue Mar 25, 2008 7:37 pm

SekoETC wrote:It's funny how everyone is accusing others of being over dramatic yet no one steps up and says sorry, I have that flaw. Except me. And I don't have friends to play with.

From what I've seen of your characters, they don't usually seem too over dramatic. I've probably had characters on the over dramatic side, but not often. I'm more reactive than proactive.
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Postby Sekar » Tue Mar 25, 2008 9:09 pm

Define 'overly dramatic'. Some places have conflict, but only because the people there clash, not necessarily because they are trying to have conflict and drama. Also it sounds to me like the underlying cause of this discussion may very well be in-character events that have happened recently. I know of one, which I am very involved in, that a few players here could be trying to indirectly complain about.
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SekoETC
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Postby SekoETC » Tue Mar 25, 2008 9:25 pm

Personally I was annoyed by the LV incident with Thomas/Nolan, Katrina and that young guy whose name I can't remember. Thomas/Nolan has been unbalanced throughout his stay there, sometimes it seems he's getting better but always something happens (or more like Katrina happens). They're like Buffy and Angel!

I've also been annoyed by Breanne. Now that she's getting married and no one's trying to kill her, shouldn't she be ready to leave the bad things behind or at least discuss her traumas with that guy she's marrying (geez I'm awful with names today) or some friends instead of making a show and giving poor Michael gray hair. I haven't seen them lately so I don't know how things are now but it has been pretty chaotic.
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Postby trexdino » Tue Mar 25, 2008 9:33 pm

SekoETC wrote:that guy she's marrying (geez I'm awful with names today)


You mean Thomas I think.
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Postby the_antisocial_hermit » Tue Mar 25, 2008 10:01 pm

Sekar wrote:Define 'overly dramatic'. Some places have conflict, but only because the people there clash, not necessarily because they are trying to have conflict and drama. Also it sounds to me like the underlying cause of this discussion may very well be in-character events that have happened recently. I know of one, which I am very involved in, that a few players here could be trying to indirectly complain about.

It's not just people clashing. There's going to be constant bickering, borderline drama there. And just because there is that sort of drama doesn't make it overly dramatic, though sometimes it can get that way. But c'est la vie. It happens in reality so why not Cantr?

I haven't seen any drama lately (especially any I would feel is too much) so I am not able to complain directly or indirectly about anything specific. It's just things I've seen over the years, some seem overly dramatic (i.e. always causing drama, even when there's not really anything to work with).
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Postby Joshuamonkey » Tue Mar 25, 2008 10:17 pm

If knocking out would be added to the game, it would have to be made very difficult to do, maybe even a skill that requires a lot of training. Having a bunch of newspawns knocking everyone out and taking all the keys doesn't sound like a good idea...
There's another thread somewhere about some very good ideas for ways people could die, such as a day to speak before death with the option of someone killing them faster if they feel like it. I don't know if it will ever be implemented though.
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Postby Voltenion » Wed Mar 26, 2008 1:24 am

*he raises his harm, slowly* I-I'm a dot dot dot user... I guess I use them like 15454.*shrugs* To make that "pause", you know... And I also tend to use lots of "," and, normally, on places I shouldn't. I-I'm sorry...

About the drama, I have a charrie who's a bit drama queen but she's a traveller so only her travell partner might get sick of it, but he keeps cheering her up. I do create some drama one time or two, but I try not to do it constantly. It gets people bored. I have a charrie that tends to find drama, sometimes, I just don't feel like reading it's events :(
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15454
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Postby 15454 » Wed Mar 26, 2008 1:37 am

Welcome to Ellipses Anonymous...

Hi, I'm 15454.

Hi 15454.

And I have an Ellipsis problem... damn it... (bad word here).
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Dogonabun
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Postby Dogonabun » Wed Mar 26, 2008 2:43 am

Voltenion wrote:*he raises his harm, slowly* I-I'm a dot dot dot user... I guess I use them like 15454.*shrugs*

I find it okay if you use them in places where one would normally stall for a moment, but some people just stall after each and every sentence.
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Cdls
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Postby Cdls » Wed Mar 26, 2008 3:18 am

Also it sounds to me like the underlying cause of this discussion may very well be in-character events that have happened recently. I know of one, which I am very involved in, that a few players here could be trying to indirectly complain about.



Actually its a continuation of a discussion from another topic I moved here to keep it from getting off track of the previous topics topic.


I have chars that are hated, but also loved. Others considered annoying, yet they are misunderstood.

Now Missy....

I love to debate, even when I don't agree with what I am debating on, its still fun. I do agree with some of the things you say, but I really dont think it matters. Cantr is a game, people play it to have fun, relax, or whatever other reason they have. If their idea of fun is RPing running down a beach throwing mud then that is their prerogative. It seems a lot of these issues can be resolved by having towns split into areas, but then who knows what kinda problems that would cause.

Heres a thought for you...

All these suicides you hear about on the news, in the papers, all over, well what if they were the result of people not hearing the sighs? How many times have you gone somewhere with the intention of looking for the "sighers"? I ask because how easy would you spot them unless you tried? And what if you did manage to spot one, would you stop and ask what was wrong or would you just go on thinking "oh, another emo asstard"? You think they arent out there, well they are.
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Postby Sekar » Wed Mar 26, 2008 9:49 pm

Gosh,I have so much today, this is probably going to require another post.

I am quite aware it is a continuation of a discussion that was going on elsewhere. Don't be a smartass.

Cdls, a healthy person does not just commit suicide because a group of people walking by didn't take notice of them. Also, most people who commit suicide are in fact very difficult to notice, and do not make themselves well known. They are not looking for attention. Anyway, let me stop, because this issue is an entirely different problem then what we have been talking about.

We have been talking about annoying characters. In real life, no one, and I mean no one, acts the way some of these characters do. Now is Cantr real life? No, but that doesn't mean we shoud allow such annoying characters to harass everybody. The amount of characters in Cantr who are flawed in some major way, is far higher then it should be. Cantr is a society simulator, so we should try to make it as realistic as possible.

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