Yea... -_- I need some serious help. Apparently two of my characters may come up against each other (and I'll try to keep them from fighting or interacting too much) but maybe some tips would help with this?
One doesn't know a bit (but will have to be dragged in no matter what). The others already involved. -_-
Maybe some help?
Tips for Self vs. Self and avoid CRB
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- CantrFreak
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Zanthos
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i hope for your sake that both arent leaders... I had to have 2 of mine interact, so i sent one to sleep while the other did their business. Luckily nothing serious had to go on there though.
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- wichita
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Well, when it comes time for the one guy with the thing to do the thing for the other guy, then you'll just have to have the guy go do the other thing before the guy gets to the place with the thing.
capisce?
capisce?
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Sometimes, when you have two charries involved in the same thing, not doing anything IS a CRB... So, if you can't avoid it just play the charries as you would if you were interacting with someone else...Although talking a lot to you is a bit stupid...But hope this tiny tip helps 
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- sanchez
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It's always OK to have one sleep. There can be unfair advantage if you control both chars that you cannot avoid just with RP. You need to think of what would be different about the timing, the wakefulness, enthusiasm, reliability, etc. of another char if you did not know the other player. That's where unfairness comes in when only you control their actions, as well as any mutual profit to your chars.
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I was in the same situation one or two weeks ago. Letting one of them fall asleep was not really an option, because they were the only persons present.
I let them talk to each other for some days but avoided every further interaction. All in all they didn't behave very "natural" (under normal circumstances they would have traded a bit at least, or even stayed together), but I guess you have to bend the idea behind the CR sometimes in order to follow it formally.
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