Postby Doug R. » Tue Mar 04, 2008 9:50 pm
Food consumption needs to be balanced, but not in the way most people think.
Simply put, if you eat the same thing over and over, it's detrimental to your charrie's health. All salted products make you dehydrated over time (causes the institution of a per day water reqirement, which fruits/veggies could help allieve). All veggies make you lose muscle mass (strength - there are no beans in the game for veggie protein). All starch makes you fat (slower walking speeds). All meat makes you constipated (slower project speeds).
AND/OR
Eating in a balanced manner makes you less susceptible to disease, and eating poorly makes you more susceptible.
Reducing animals or meat, or making foods more or less expensive won't really solve the food imbalance.
Characters would still be able to live as they do now, but the quality of life would be diminished.
OR
Keep things as they are now, but allow a balanced diet to -enhance- characters attributes.
Each charrie would have daily nutrient requirements: starch, fiber, protein.
If they meet these requirements, you get bonuses to speed and strength. If they don't meet them at all, things are as they are now. If they meet them partially, you get partial bonuses. The food eating system would then try to eat according to the requirements, instead of the least efficient food as it does now.
Hamsters is nice. ~Kaylee, Firefly