Dirigibles

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Meh
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Dirigibles

Postby Meh » Tue Sep 02, 2003 2:28 am

I know it's not the a pre-industrial thing but we have cars and dirigibles work more like boats than planes.

http://www.spusd.k12.ca.us/chemmybear/helium.html

Helium exists in natrual gas pockets.

But since vechicles don't break hydrogen could be used. All you need is water and electricity/energy {rubber/copper crank}.
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ephiroll
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Postby ephiroll » Tue Sep 02, 2003 4:57 am

That would be cool, ballons and airships were around before planes and such...but when it comes to hydrogen remember the Hendenburg :shock:
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Jeremiah 'Jerry' Donaldson
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new.vogue.nightmare
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Postby new.vogue.nightmare » Tue Sep 02, 2003 6:11 am

Oh, the humanity!
Sicofonte wrote:SLURP, SLURP, SLURP...


<Kimidori> esperanto is sooooo sexy^^^^
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Nick
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Postby Nick » Tue Sep 02, 2003 3:01 pm

ephiroll wrote:That would be cool, ballons and airships were around before planes and such...but when it comes to hydrogen remember the Hendenburg :shock:

We do, but do our characters know? That could make an interesting surprise, there should be more tragedy in this game, ships shoudl be able to crash, same with cars.
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ephiroll
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Postby ephiroll » Tue Sep 02, 2003 4:23 pm

Yeah, it would be nice to have disasters in Cantr. Cars wrecking and plowing through people, buildings falling down to lack of care, boats sinking/running aground, etc., it would make things pretty interesting, maybe people would stop worrying about the animals so much.
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Jeremiah 'Jerry' Donaldson
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new.vogue.nightmare
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Postby new.vogue.nightmare » Fri Sep 05, 2003 5:21 am

Yeah, but I'd just get all...frustrated if my chars kept dying from random disasters...At least with the animals you know where they are and can usually flee before they do too much...
Sicofonte wrote:SLURP, SLURP, SLURP...




<Kimidori> esperanto is sooooo sexy^^^^

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