Cantr Is Dying. What Then Shall We Do?

General out-of-character discussion among players of Cantr II.

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DylPickle
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Postby DylPickle » Sat Jan 12, 2008 4:56 am

Ah, you can improvise! Just chop the culprits hand off with the lonely broad sword on your character's back, and drag the person off the project.

I don't think you could simply drag someone off a project without dragging them into a building back when Sociologist was thinking up ways to change the game for the better. Now we can. And my battle axe might help :twisted:

But still, I do see the problem. It'd be nice to simply have a key in your pocket, rather than a pit of amputated arms in your yard.
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saztronic
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Postby saztronic » Sat Jan 12, 2008 2:50 pm

Mmmmm. A pit of amputated arms.
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Idriveayugo
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Postby Idriveayugo » Mon Jan 14, 2008 1:39 am

So you gonna pm me what happened after my char died?
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cantrlady
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Postby cantrlady » Fri Jan 25, 2008 5:26 am

Cherize wrote:As stated previously, you can contribute and enjoy the game while investing as little as 5 minutes per day per character.


I wish I could have just played 5 minutes a day....no will power to do that.
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Doug R.
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Postby Doug R. » Fri Jan 25, 2008 1:42 pm

cantrlady wrote:
Cherize wrote:As stated previously, you can contribute and enjoy the game while investing as little as 5 minutes per day per character.


I wish I could have just played 5 minutes a day....no will power to do that.


You'd have to ignore everything around you and just work on projects. It often takes me more than 5 minutes just to read the events log. How have you been lately?
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Pie
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Postby Pie » Sat Jan 26, 2008 12:16 am

If cantr does get to low on population, then We should consider restarting it with a smaller map.
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BarbaricAvatar
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Postby BarbaricAvatar » Sat Jan 26, 2008 12:24 am

No!
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Voltenion
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Postby Voltenion » Sat Jan 26, 2008 12:27 am

no...i mean....hmmm.....no.
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sanchez
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Postby sanchez » Sat Jan 26, 2008 12:28 am

We should work harder on implementing flight....
Rossato
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Postby Rossato » Sat Jan 26, 2008 1:51 am

Restart Cantr? For God's sake! I know people who could die if it happens... Or kill.
Não vai dar tempo!!
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w.w.g.d.w
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Postby w.w.g.d.w » Sat Jan 26, 2008 3:04 am

Maybe doing characters in the every age?
It would help some in playing.
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N-Aldwitch
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Postby N-Aldwitch » Sat Jan 26, 2008 5:29 am

We should have at least two realms, one 'World-Size' realm (current), and one 'Pluto-Size' realm (lol) but it'd be realll small.
That'd be heaps of fun.
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Shade
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Postby Shade » Sat Jan 26, 2008 6:31 am

I am not opposed to a reset, if there is a good reason for one.

What would a reset do, though? If you ask me, besides the lag, one of the main problems is the players. Look at the other language groups which are thriving, while the English zone becomes increasingly stagnant. Lack of enthusiasm is contagious; people adapt. And a reset will not change the player's mindset. If anything, it will make things even more boring.

A very small, fast-paced, war-ridden alternative world to the main one wouldn't be such a bad idea though, but I don't know how possible it is.
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mtm21
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Postby mtm21 » Sat Jan 26, 2008 9:53 am

Hey! Don't you dare kill my charries... I'm trying to get my oldest one to 200 years old.. :lol: I don't have much trouble role playing even with the lag. Sure I swear at the computer if I have 5 minutes to get to work and want to do something. Sure it might get worse but I am also sure it has to do with programing department where there is limited amount of people active to find the real problem. And to get more members they have to go through a training process and there isn't many active people to help with the training process. Have you thought about increasing the minutes and using wordpad? Wordpad is awesome! Cut and paste.

*she re-reads what she has written* Gah! I never make sense.. no wonder my explainations are a paragraph long even IG.
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SekoETC
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Postby SekoETC » Sat Jan 26, 2008 10:18 am

I think I would quit if there was a restart. But anyway, not sure if I'm allowed to leak this but they were suspecting that radios are causing lag. That would make sense if you think about it.
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