Sneezing sicknes- stop the ramdomness +
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tiddy ogg
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Sneezing sicknes- stop the ramdomness +
This sickness is simply an irritant to most players and is ignored, but to aid those few chars trying to rid their towns of it, could it be made that if you have it, you sneeze twice a day, without any missed periods, so the chars know when they are cured without having to wait another day or two or three.
Also, if there is no immune period after recovery, (the case with all earthly diseases,) then please introduce one,.
Preferably both of these, but at least one, otherwise, a group of people, isolated from the community but togethr will continually pass the disease from one to the other and they'll never be cured.
Also, if there is no immune period after recovery, (the case with all earthly diseases,) then please introduce one,.
Preferably both of these, but at least one, otherwise, a group of people, isolated from the community but togethr will continually pass the disease from one to the other and they'll never be cured.
- Nakranoth
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- ceselb
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- Spider
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Hmm, I remember when the disease first started, and how it would tire you out fast, but now it is harmless, like you said, its ignored; I say if you want to be immuned to it and want to get rid of it, then it should become more powerful, not like the nothing annoyance it is now, something in the middle of what it use to be and what it is now, since there are beds, cots, fur rugs and other resting objects all around.
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Zanthos
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- wichita
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Spider wrote:Well...*points up* People are already bitching about how they want to be immune to finally get rid of it...the bitching will never stop, it might as well have an effect if you are going to be complaining about it.
Indeed.
I would like to see it increase tiredness again, expanding the sneezes into a developed system of illness and medicine. But, that is going to be a lot of work and the development crew is a bit busy at the moment.
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tiddy ogg
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- trexdino
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who cares about the little sicknesses
all they require is a few hours of rest and some food
also all they do is make meesages pop up,
i say either get rid of the sicknesses or make them more powerful
all they require is a few hours of rest and some food
also all they do is make meesages pop up,
i say either get rid of the sicknesses or make them more powerful
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15454
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Diseases are not a fun addition to Cantr.
For diseases to have any real impact on characters, the effects of a disease should increase when no action is taken to get rid of the disease. The terrible eating sickness - I hope some staff member has the courage and authority to remove it from the game - will only have any real impact if the food consumption increases when the sickness progresses. Now any settled character just ignores the disease. And any newspawn caught with it is severely hampered.
If you want to add something to enhance the game, you should make a disease that affect those that have plenty.
For diseases to have any real impact on characters, the effects of a disease should increase when no action is taken to get rid of the disease. The terrible eating sickness - I hope some staff member has the courage and authority to remove it from the game - will only have any real impact if the food consumption increases when the sickness progresses. Now any settled character just ignores the disease. And any newspawn caught with it is severely hampered.
If you want to add something to enhance the game, you should make a disease that affect those that have plenty.
Time flies like an arrow, fruit flies like a banana. - G. Marx
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AngelSpice
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I don't think there is such a person nor should there be, its suppose to in game and stay in game. If there was a cure, it should spread out in game, not ooc for everyone to suddenly "discover" the cure for it. I say, get sick again and test it, after all, its not like once a discovery is made, the person goes to ask someone if it is a real discovery or just coincidence, they test and test and test until they are sure and can back it up. Maybe you can make a scientific study with a test group and a control 
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AngelSpice
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