Can't remove projects at 0% completed

Forum for general requests for support for players. Both staff members and veteran players can help new players with problems they encounter. No chatting in this forum, please.

Moderators: Public Relations Department, Players Department, Programming Department

User avatar
1959 Apache
Posts: 235
Joined: Wed Dec 24, 2003 2:37 am
Location: Milford Pennsylvania USA

Can't remove projects at 0% completed

Postby 1959 Apache » Tue Mar 02, 2004 8:35 pm

There are several projects started at the same time by the same newspawn character (not mine) that I want to delete. None of them have had any progress, and no one is participating in them. I get an error message:
ERROR: The project you are trying to remove is too new to be removed.=
These projects are over 1 day old. How old do they have to be before they can be removed. If it makes a difference, the initiating character is still in the area. I want to do this, because they are slowing the page down quite a bit.
If you drive an old Chevy, you're all right by me!
Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Postby Meh » Tue Mar 02, 2004 8:59 pm

About two days.
User avatar
nitefyre
Posts: 3528
Joined: Sat Nov 22, 2003 3:29 am
Location: New York City
Contact:

Postby nitefyre » Wed Mar 03, 2004 11:23 pm

Wish the time delay was eliminated completely, its frustrating for the people who wanna play, not just waste the land and move on. Argh.
User avatar
Anthony Roberts
Posts: 2578
Joined: Mon Feb 02, 2004 11:45 pm
Location: Chatham, Ontario, Canada

Postby Anthony Roberts » Mon Mar 08, 2004 1:40 am

If they removed the time limit, utter chaos would erupt! Some jerk wad would keep erasing your project just as you'd start it! *Laughs* I'm worried now.
-- Anthony Roberts
User avatar
new.vogue.nightmare
Posts: 1607
Joined: Fri Jul 25, 2003 8:55 am
Location: Right behind you. No, really.
Contact:

Postby new.vogue.nightmare » Mon Mar 08, 2004 1:41 am

Not if you stayed at the project. :)
Sicofonte wrote:SLURP, SLURP, SLURP...


<Kimidori> esperanto is sooooo sexy^^^^
User avatar
Anthony Roberts
Posts: 2578
Joined: Mon Feb 02, 2004 11:45 pm
Location: Chatham, Ontario, Canada

Postby Anthony Roberts » Mon Mar 08, 2004 1:28 pm

That's why I was being sarcastic about being scared :P

What is the point of the limit anyway? It's just not that obvious to me... Aside from cancelling someones resource harvesting project that they just started that turn...
-- Anthony Roberts
User avatar
new.vogue.nightmare
Posts: 1607
Joined: Fri Jul 25, 2003 8:55 am
Location: Right behind you. No, really.
Contact:

Postby new.vogue.nightmare » Mon Mar 08, 2004 2:31 pm

Again, you still can't delete projects if the initiator's still on it or in the location I think...if that's not how it is then that's how it should be. So says I.
Sicofonte wrote:SLURP, SLURP, SLURP...




<Kimidori> esperanto is sooooo sexy^^^^
User avatar
Anthony Roberts
Posts: 2578
Joined: Mon Feb 02, 2004 11:45 pm
Location: Chatham, Ontario, Canada

Postby Anthony Roberts » Mon Mar 08, 2004 8:02 pm

Indeed. With my godlike powers, I so nominate this suggestion.
-- Anthony Roberts

Return to “General Support”

Who is online

Users browsing this forum: No registered users and 1 guest