Seeing last action
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- Pie
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Seeing last action
Ok, this is a fairly hard thing to program in my opinion, but I don't care.
I think that we should be able to see the last action that someone has done in the area that you are in, Even if that person has left the area
this will help people not to get mixed up when they want to find out were someone has gone, r somthin.
And the only bad thing is it takes time out of the whole "weather" thing were doing. (Wich given time, knowledge, acces to the database, a large book on how to program for dummies, some chips, and maby a soda i could do.)
I think that we should be able to see the last action that someone has done in the area that you are in, Even if that person has left the area
this will help people not to get mixed up when they want to find out were someone has gone, r somthin.
And the only bad thing is it takes time out of the whole "weather" thing were doing. (Wich given time, knowledge, acces to the database, a large book on how to program for dummies, some chips, and maby a soda i could do.)
Pnumerical Intuitiong Engyn
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Spazz
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Pie, that could be useful and all, but it's hardly realistic. I suppose footprints or tracks could tell you where the last person(s) went, but not who exactly it was per se.
And also I know some of the more notorious characters in Cantr wouldn't like this at all because it might give away their dirty deeds to somebody who would be otherwise clueless.
It also makes trying to run from said notorious people harder.
And also I know some of the more notorious characters in Cantr wouldn't like this at all because it might give away their dirty deeds to somebody who would be otherwise clueless.
It also makes trying to run from said notorious people harder.
- Pie
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Re: Seeing last action
Pie wrote: that someone has done in the area that you are in
this meaning that the action that you see will be the last action that they did wile they were in you're presance.
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- the_antisocial_hermit
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Spazz
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- Pie
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- the_antisocial_hermit
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Ohh, okay... I dunno what I think about that.. it would have to be limited to things they did in the room you were in; I wouldn't want someone's char to kill another in a building without people outside knowing and then when they walk out, all the people outside can see their page and know that they killed a person. So if you mean by area as in room or outside.. I guess it could be kind of neat maybe. Not sure.
- Pie
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Re: Seeing last action
Pie wrote: that someone has done in the area that you are in
Pnumerical Intuitiong Engyn
Paranormal Investigation Exorsism
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Pick In Enter
... The headquarters of P.I.E.!!!
Paranormal Investigation Exorsism
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- the_antisocial_hermit
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Spazz
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Haha, I have a feeling you may have to post that one or two more times, Pie.
Basically, it'd be kinda like this from what I've gathered:
Player X clicks the character description button for a character of player Y that just left the area.
Player Y had just hurt a deer before leaving the area, and as such, that is the action that shows up on player X's screen.
That roughly what you mean Pie?
Basically, it'd be kinda like this from what I've gathered:
Player X clicks the character description button for a character of player Y that just left the area.
Player Y had just hurt a deer before leaving the area, and as such, that is the action that shows up on player X's screen.
That roughly what you mean Pie?
- Pie
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- DylPickle
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- SekoETC
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I understand what Pie meant and I think it would be a valid suggestion. It's really annoying when you click on someone to talk to them and it only gives you a blank description so you're like Oh, looks like they're not here anymore. But in order to find out where they went, you need to go back and use browser search on events? Sounds like bad user interface design. What about the poor people with Internet Explorer, the search box opens in a pop-up window that sometimes ends up behind the main window! So you're wondering does Ctrl F even work. Last time I used IE, I couldn't find the Find option from any of the menus so good thing I remembered it's Ctrl F. For a while I was wondering does it even include the whole thing. Firefox is so much better... Anyway, what about people who don't know the keyboard shortcuts? Why does it have to be so complicated? Would this thing really be so hard to implement?
Edit: and Spazz, no, that's wrong. The last event would be the character leaving the area, either to a road or into a building. So hunting a deer would not be the last event.
Edit: and Spazz, no, that's wrong. The last event would be the character leaving the area, either to a road or into a building. So hunting a deer would not be the last event.
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- wichita
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Could we harness this suggestion to help people sitting in vehicles? When you click on the character that just spoke to you from your isolated perspective, you could see..."Just walked into a building."
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