Creation of prsonalities and evil characters.

General out-of-character discussion among players of Cantr II.

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nitefyre
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Postby nitefyre » Thu Feb 19, 2004 5:28 pm

Topic jackings are fun *presses "green traingle" on controller*

But as I said massacre's are 'morally wrong' not 'wrong' in the word of the CR, but 'morally wrong.' Note the adverb. :D
Meh
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Postby Meh » Thu Feb 19, 2004 5:41 pm

agreed.

captial punishment is also considered the morally wrong.

euthisia of the idle or weak also.

I have not seen very high morals by most characters.

I have seen very high notions written on notes in some places but they mean little day to day. Like most contitutions IRL I guess.
west
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Postby west » Thu Feb 19, 2004 5:45 pm

Capital punishment is only considered morally wrong by some people.

In other societies, it's a fair trade for murder, etc.

My truly 'evil' characters tend to be lawful, patient evil. They're loyal to their side, and they are willing to wait a long time.

Most of my characters, though, are either lawful good or chaotic good. Or Mac Gregor, as someone would add.
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rklenseth
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Postby rklenseth » Thu Feb 19, 2004 6:48 pm

Sometimes I think you guys don't think. Ladvicitavoi has never massacred or slaughtered a town. The only thing close was Naron Forest but there turned out to be an actual threat against Lad. That and the attacks were so coordinated with five characters that the opposing side never had a chance to react. Naron was taken over without a massacre as well as most other areas.

And second of all there is a big difference. A massacre is when lots of people are killed at one time. The only time that Lad. could be blamed for massacres were the old inactive sweeps that has since been stopped and that was done by almost every place in Cantr at the time besides maybe Quillanoi. It's not a massacre if 30 characters kill one person which is the case for Lad. nowadays. Plus, what you are referring to as the paths was something changed but because some other idiots kept stealing the newer laws and for some reason someone would drop an older version of the laws. At one point Sester saw three different versions of the laws on the ground.

Not sure what the actual law is since Sester has someone else in charge of Ladvicitavoi currently and he hasn't been around Ladvicitavoi long enough to really know what the current rules are.

What happened on Sring Sri was about 2 to 5 people getting together and wiping out around 60 some odd people on an island. Now you can't tell me that isn't a difference. When Lad. attacks it usually attacks with a force larger than the opposing side or at least pretty close.

But I don't really blame you for anything other than abusing the system which a lot of other people are guilty of. In my younger days in Cantr, I abused the system as well. What you did, JJ, was point out to other people the huge problem with the violence system and how it is unbalanced. The wiping out of whole towns wasn't getting enough attention but at least now maybe a wiping out of an entire island will get some attention.
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Postby Meh » Thu Feb 19, 2004 6:54 pm

If the thugs stay put and call it a goverment and do it slowly or the thugs roam an entire island and do in a little quicker the result is the same.

There is no difference thugs are thugs.

The old laws kill many more characters and much more innocent characters also.

Now at least both types of thugs have the chance to miss thier victims and get hurt by the unarmed.
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nitefyre
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Postby nitefyre » Thu Feb 19, 2004 6:57 pm

I never criticized the Empire of Lad's methods, afterall it'd be very hypocritical of me. Biasedly, I do enjoy rping in the Empire [never been in Lad but a port town] and that's where my favorite character is based. So well, be assured RK, that not everyone hates your Empire, and General Gartaff has his supporters, as well.
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Solfius
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Postby Solfius » Thu Feb 19, 2004 6:59 pm

to help balance the slow regrowth of population, and encourage prisoner taking, perhaps we could have restraining added into the game?

various kinds, ie:

- stops movement
- stops activity
- stops speech
- stops non turn based activity (note writing, and others?)
- stops combinations of the above

could be done by means of things like:
- shackles
- stocks
- gags
- handcuffs

etc

wouldn't that be a nice addition Meh? (*hint hint*)

I'll go ressurect an old topic on this in suggestions if one exists now...
rklenseth
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Postby rklenseth » Thu Feb 19, 2004 7:00 pm

Even the missing part isn't enough because eventually the thugs will get you anyway under the current system no matter how many people are on your side.

What I am trying to point out is that there is a big difference between 30 thugs killing 5 people whereas 5 thugs are killing 30 people. That is where the system is unbalanced. What we need is a system that incorporates some sort of edurance/fatigue. Because the combined strength of 30 people would eventually take down 5 people no matter what weapons or shields they had in a direct and open confrontation.

I also think healing foods should be taken out but at least I can be more hopeful about that since it is actually being discussed in Resources as well as a possible new system. But that maybe a while before that actually happens.
rklenseth
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Postby rklenseth » Thu Feb 19, 2004 7:03 pm

nite.fyre.mocks wrote:I never criticized the Empire of Lad's methods, afterall it'd be very hypocritical of me. Biasedly, I do enjoy rping in the Empire [never been in Lad but a port town] and that's where my favorite character is based. So well, be assured RK, that not everyone hates your Empire, and General Gartaff has his supporters, as well.


It's not my empire. I just hate it when people make up lies to argue their point.
Meh
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Postby Meh » Thu Feb 19, 2004 7:03 pm

It is the hypocracy of the statements I am addressing.

A death machine is a death machine and by any other name is still a death machine.

Both are unpleasant but plausable and allowable methods.
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Postby Meh » Thu Feb 19, 2004 7:05 pm

Captain Malcolm Reynolds wrote:
nite.fyre.mocks wrote:I never criticized the Empire of Lad's methods, afterall it'd be very hypocritical of me. Biasedly, I do enjoy rping in the Empire [never been in Lad but a port town] and that's where my favorite character is based. So well, be assured RK, that not everyone hates your Empire, and General Gartaff has his supporters, as well.


It's not my empire. I just hate it when people make up lies to argue their point.


I am sorry.

Ladvicitavoi has always been a loving place that welcomes all no matter what they do or say. The fact that Naron has so many young people is just a coincidence. People given all that freedom just quit the game.

Is that your Ladvicitavoi?
rklenseth
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Postby rklenseth » Thu Feb 19, 2004 7:05 pm

Solfius wrote:to help balance the slow regrowth of population, and encourage prisoner taking, perhaps we could have restraining added into the game?

various kinds, ie:

- stops movement
- stops activity
- stops speech
- stops non turn based activity (note writing, and others?)
- stops combinations of the above

could be done by means of things like:
- shackles
- stocks
- gags
- handcuffs

etc

wouldn't that be a nice addition Meh? (*hint hint*)

I'll go ressurect an old topic on this in suggestions if one exists now...


That is something that I would support but we will still have the crazies running around and slaughtering towns.
rklenseth
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Postby rklenseth » Thu Feb 19, 2004 7:08 pm

Meh wrote:
Captain Malcolm Reynolds wrote:
nite.fyre.mocks wrote:I never criticized the Empire of Lad's methods, afterall it'd be very hypocritical of me. Biasedly, I do enjoy rping in the Empire [never been in Lad but a port town] and that's where my favorite character is based. So well, be assured RK, that not everyone hates your Empire, and General Gartaff has his supporters, as well.


It's not my empire. I just hate it when people make up lies to argue their point.


I am sorry.

Ladvicitavoi has always been a loving place that welcomes all no matter what they do or say. The fact that Naron has so many young people is just a coincidence. People given all that freedom just quit the game.

Is that your Ladvicitavoi?


I wasn't talking about you....

It was the statements from JJ that Lad. has massacred towns before which from my knowledge is a complete lie. The only thing close was Naron Forest but that was an actualy armed threat to the Empire and the sides were somewhat equal in numbers. Lad. just had the better weapons and better coordination but this was back in the days that the war bow was a great weapon.
Meh
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Postby Meh » Thu Feb 19, 2004 7:11 pm

Ah.

And I was just preparing for trench warfare again.

Oh well.

Time to harvest some wheat or something.
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nitefyre
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Postby nitefyre » Thu Feb 19, 2004 7:14 pm

Meh wrote:
Captain Malcolm Reynolds wrote:
nite.fyre.mocks wrote:I never criticized the Empire of Lad's methods, afterall it'd be very hypocritical of me. Biasedly, I do enjoy rping in the Empire [never been in Lad but a port town] and that's where my favorite character is based. So well, be assured RK, that not everyone hates your Empire, and General Gartaff has his supporters, as well.

It's not my empire. I just hate it when people make up lies to argue their point.

I am sorry.
Ladvicitavoi has always been a loving place that welcomes all no matter what they do or say. The fact that Naron has so many young people is just a coincidence. People given all that freedom just quit the game.
Is that your Ladvicitavoi?


Yes, this is from IC view because all my char knows is how the Empire has helped resource Naron well, and to what luck he has had there. Naron follows the same exact laws, but it seems completely diferent.

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