add tool: syringe

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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nacistas
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add tool: syringe

Postby nacistas » Sun Feb 04, 2007 12:10 am

iron needle+small glass tube=syringe

then you can make some mixtures and inject them to patients.
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dryn
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Postby dryn » Sun Feb 04, 2007 12:19 am

So this would simply allow the force feeding of healing foods and apocathery mixtures(whatever they do)?
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nacistas
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Postby nacistas » Sun Feb 04, 2007 12:41 am

its more for the fun actually

maybe healing would be faster with syringe, or use less of the mixture, compared to normal eating, or maybe only some disseases would be curead with it. we can think of many things

new diseases will be added, so why not some new ways to cure them?
km17
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Postby km17 » Sun Feb 04, 2007 1:10 am

iron needle+small glass tube=syringe

then you can make some mixtures and inject them to patients.


i like the idea, could allow some new things to pop up, docters that actually cure paitients with mixtures, and mixed with water (or alcohol) healing foods would be injected (or other healing mixtures) to heal you better.

[/quote]its more for the fun actually

any suggestion just for the fun of it will never get implimented, actually think of a use and expand on it. we can say docters can cure patients with this, but look deeper and you might be able to spread sickness around, experiment on patients and become a hated mad docter who usees uncouth methods of practing his art. but never just say for the fun of it.

over all i like the idea, but it opens a wide range of things that would need to be implimented along with this, such as force feeding, mixing not only herbal mixtures but also adding alcohol as a cure.

personally i would like to see open wounds impimented, but that might just be me.
km17
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Location: ohio

Postby km17 » Sun Feb 04, 2007 1:11 am

ack, im not too good at that quote thing, but im sure you can read it correctly.
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dryn
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Postby dryn » Sun Feb 04, 2007 1:43 am

I would like to see the medical arts to be more developed in general. I am completely ignorant of what the apocathery mixtures can do. But even if those are of a medical nature, I would like to see more of this kind of thing (refering to the needle).

As for force feeding, well you can kinda do that anyway. Just hand someone some food.
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sanchez
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Postby sanchez » Sun Feb 04, 2007 1:52 am

But being able to heal sleeping friends... :D
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Nakranoth
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Postby Nakranoth » Sun Feb 04, 2007 1:54 am

Or suicidal ones... throw in tranqs too, make for quite some fun.
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N-Aldwitch
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Postby N-Aldwitch » Sun Feb 04, 2007 12:24 pm

nacistas wrote:its more for the fun actually


For future, bad way to encourage this to be accepted by the Big Wigs. :P ;)

It needs to have merit, balance the game fairly, and not overpower a certain group.


This would be a good suggestion if you could only fit 100 grams of healing food into the vial, and you could inject it into a friend who is injured and it heals exactly how much the 100 grams is worth in percent %. Once per day.

Perhaps you could build a larger vial, and it holds 300 grams of just healing foods.
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http://www.sylorn.com - Free MMORPG in development.. need help.
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N-Aldwitch
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Postby N-Aldwitch » Sun Feb 04, 2007 12:26 pm

sanchez wrote:But being able to heal sleeping friends... :D


Without limitation this is a really bad idea. :P

Because, with this, you could just have someone stand inside a locked building while your friends fight outside, the healer inside the building has a stockpile of onions, he/she jumps out and heals everyone while they massacre the town.
Nakranoth's "evil" character says:

"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."





http://www.sylorn.com - Free MMORPG in development.. need help.
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sanchez
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Postby sanchez » Sun Feb 04, 2007 5:44 pm

I agree it should be expensive and slow.

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