tin can repair bug?

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DELGRAD
Posts: 411
Joined: Thu Apr 27, 2006 4:38 am

tin can repair bug?

Postby DELGRAD » Wed Jan 17, 2007 12:29 pm

A character put his tin can into repair and when finished all of the food in it had vanished. It did not go into his inventory or on the ground. It plain vanished. Combined with what was stored in the can (some sort of dried fish, fries, and two days worth of smoked eat) he has lost at least a months worth of food.

This has to be a bug. If not I make a suggestion: if a tin can or other holdable storage has something in or on it the items should be transfered to the holders inventory when put into repair.
Science teacher: "good morning class"
students groan
Science teacher: "Today we will be learning about intelligent design"
Little Billy: "OH GOD"

First quoted in the NationStates forum on 10/14/05.

http://washingtonvil.myminicity.com
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N-Aldwitch
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Postby N-Aldwitch » Wed Jan 17, 2007 12:55 pm

OMG !! SHHH! We can put useless notes, bones, junk etc into this, and REPAIR IT!!! All gone!!
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."


http://www.sylorn.com - Free MMORPG in development.. need help.
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N-Aldwitch
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Postby N-Aldwitch » Wed Jan 17, 2007 12:56 pm

Chris, he's only joking, the objects don't really dissappear! he's just buging you, if you get my drift... but the irony is, you shouldn't get my drift, because it isn't a bug!!! :D :D !!! Just leave it be!! :D

*points to General Discussion* Look .. I just released an essay worth of IG events breaking the four day rule!! GO!~
Nakranoth's "evil" character says:

"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."





http://www.sylorn.com - Free MMORPG in development.. need help.
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Chris Johnson
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Location: East Sussex, United Kingdom
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Postby Chris Johnson » Wed Jan 17, 2007 1:05 pm

I've put the missing resources back in your tin can.

Storage items shouldn't have deterioration settings for this reason it looks like some newer storage items were enabled with decay settings.

I've turned off deterioration on tin-cans, wooden plates and apothecary kits and set all existing items of these types to brand new. Other storage items are fine and don't decay.
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Chris Johnson
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Postby Chris Johnson » Wed Jan 17, 2007 1:07 pm

N-Aldwitch wrote:Chris, he's only joking, the objects don't really dissappear! he's just buging you, if you get my drift... but the irony is, you shouldn't get my drift, because it isn't a bug!!! :D :D !!! Just leave it be!! :D

*points to General Discussion* Look .. I just released an essay worth of IG events breaking the four day rule!! GO!~


Please don't litter the Support forums with chit chat - they are there for people to report problems and solutions
DELGRAD
Posts: 411
Joined: Thu Apr 27, 2006 4:38 am

Postby DELGRAD » Thu Jan 18, 2007 5:26 am

Thank you, but I now have an extra tin can. Be sure to remove the empty one. :D
Science teacher: "good morning class"

students groan

Science teacher: "Today we will be learning about intelligent design"

Little Billy: "OH GOD"



First quoted in the NationStates forum on 10/14/05.



http://washingtonvil.myminicity.com

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