Is it possible to get a warning when you have given a character a name which is to long?
I try to keep them short, but occasionally I still name a char (who a char of mine meets) to long. And I just don't count when I'm in the middle of some event.
As a result the change button dissapears and text on the event page turns orange, like it is all clickable.
It would be great if we could get a warning and then be given a second change to rename the char, without the "change name" button dissapearing.
Naming characters you meet.
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Sandra
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If anyone has Dreamweaver this could be done in about thirty seconds, just add a text length validation before the data is sent to the database to avoid this, then Dreamweaver will automatically display a warning message saying the name is too long
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Sandra
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Thanks for your responses.
The backspace key, is that the button to go back a page? I have tried that also. But I have a slow connection, so by the time I am back a page I suppose it is already stored in the database, cause it still keeps the name and the change button is still gone.
deadboy are you talking to the programmers? cause I am not going to download another program just to play this game.
I hope it will be addresses, so I don't have to keep bugging you.
PS. Chris, I have send you a PM, as I did it again.
The backspace key, is that the button to go back a page? I have tried that also. But I have a slow connection, so by the time I am back a page I suppose it is already stored in the database, cause it still keeps the name and the change button is still gone.
deadboy are you talking to the programmers? cause I am not going to download another program just to play this game.
I hope it will be addresses, so I don't have to keep bugging you.
PS. Chris, I have send you a PM, as I did it again.
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