Navigation Questions

Forum for general requests for support for players. Both staff members and veteran players can help new players with problems they encounter. No chatting in this forum, please.

Moderators: Public Relations Department, Players Department, Programming Department

User avatar
Mavsfan911
Posts: 726
Joined: Thu Jan 29, 2004 4:26 am
Location: Montana

Navigation Questions

Postby Mavsfan911 » Wed Feb 11, 2004 1:46 pm

when you are navigating a boat...why must it be so confusing? there is no compass...up isnt north...down isnt south...or at least it doesnt appear this way...
太陽とビキニ
User avatar
.::. MysticGötén .::.
Posts: 433
Joined: Fri Dec 19, 2003 12:50 pm
Location: yet unkown
Contact:

Postby .::. MysticGötén .::. » Wed Feb 11, 2004 1:59 pm

Yes, I know wot you mean.
North, souhth etc. differes per place I think, cauz I got 3 boats and wot's north for 1, is south for the other it seems.
But once you find out what north/south/west /east for you is, the fun begins!
.::. MŷštíçGötéñ .::.

...You have never driven a car untill you drive a Honda....

The future is dark
The past is gray
Why even bother
... it all fades away
User avatar
Slowness_Incarnate
Posts: 1103
Joined: Mon Aug 11, 2003 11:19 am
Location: Lalaland

Postby Slowness_Incarnate » Wed Feb 11, 2004 2:04 pm

I think it was mentioned in another one of the forums that the maps are indeed off center,and that north is no longer north but east..or something to that effect.
User avatar
jeslange
Posts: 2719
Joined: Tue Jul 15, 2003 2:54 pm

Postby jeslange » Wed Feb 11, 2004 2:34 pm

I did a quick search for the map direction explaination, but couldn't find it and need to run off to work. Would someone mind putting a link to the right topic here?
Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Postby Meh » Wed Feb 11, 2004 2:57 pm

It depends with the other topic was posted.

At one point north was up.

Currently things have reverted to north being right always.

The reversion happened months ago.
User avatar
Jos Elkink
Founder Emeritus
Posts: 5711
Joined: Mon Jul 14, 2003 1:17 pm
Location: Dublin, Ireland
Contact:

Postby Jos Elkink » Wed Feb 11, 2004 3:14 pm

The fact that north is not up is due to some mistake I made when drawing hte very first map of Cantr, two years ago :) ... Since then, we have had a period in which the map was correctly printed, but then when we changed hosting providers we couldn't do this for technical reasons. As soon as we can again, the maps will be rotated again.
User avatar
new.vogue.nightmare
Posts: 1607
Joined: Fri Jul 25, 2003 8:55 am
Location: Right behind you. No, really.
Contact:

Postby new.vogue.nightmare » Wed Feb 11, 2004 6:57 pm

Speaking of boats, does the amount of weight on a boat cause it to slow down considrably? Because I have a long boat, and it moved fine empty, but with some passengers and food on board, I don't think it's moved one inch from where I undocked.
Sicofonte wrote:SLURP, SLURP, SLURP...


<Kimidori> esperanto is sooooo sexy^^^^
west
Posts: 4649
Joined: Mon Aug 25, 2003 5:23 pm

Postby west » Wed Feb 11, 2004 7:06 pm

I'd assume it does. My longboat goes pretty slowly, but it's packed to the gills with supplies--a boat one of my characters is on moves EXTREMELY slowly because it's got 3 people and scads of supplies on it. Walking would be faster.
I'm not dead; I'm dormant.
User avatar
ephiroll
Posts: 1106
Joined: Tue Jul 15, 2003 5:00 am
Location: here and there
Contact:

Postby ephiroll » Wed Feb 11, 2004 7:27 pm

Walking could be faster, but who wants to do that? :D And the only thing anyone needs to do to orient the maps to north is give it a mental 1/4 turn counter clockwise, the compass directions are fine as long as you take into account that the maps are oriented west instead of north like everyone is used to.
http://www.ephiroll.com
Jeremiah 'Jerry' Donaldson
User avatar
thingnumber2
Posts: 661
Joined: Fri Jul 25, 2003 12:31 am
Location: TN
Contact:

Postby thingnumber2 » Thu Feb 12, 2004 12:24 am

I like how north is where east should be...it's cool...cantr doesn't have to be exactly like RL...that's just me though...
User avatar
Mavsfan911
Posts: 726
Joined: Thu Jan 29, 2004 4:26 am
Location: Montana

Postby Mavsfan911 » Thu Feb 12, 2004 4:57 am

it wouldnt bother me at all if i could just know which way is which...thx for looking into though people...i could get used to it being where west is up or whatever but after playing other games it just is a little confusing
太陽とビキニ
west
Posts: 4649
Joined: Mon Aug 25, 2003 5:23 pm

Postby west » Thu Feb 12, 2004 6:42 am

Mavsfan911 wrote:i could get used to it being where west is up or whatever but after playing other games it just is a little confusing


I'm always up. I just don't get enough sleep.

But I am confusing, I'll admit that.


/sorry, couldn't resist
I'm not dead; I'm dormant.
User avatar
Mavsfan911
Posts: 726
Joined: Thu Jan 29, 2004 4:26 am
Location: Montana

Postby Mavsfan911 » Thu Feb 12, 2004 1:50 pm

LOL never would have thought of that...hehe
太陽とビキニ
User avatar
creepyguyinblack
Posts: 680
Joined: Mon Jul 14, 2003 9:05 pm
Location: Seattle, WA
Contact:

Postby creepyguyinblack » Thu Feb 12, 2004 6:03 pm

North (direction 0) is to the right, so the map is essentially rotated 90 degrees clockwise. Just remember that when doing coordinates.
User avatar
Nick
Posts: 3606
Joined: Tue Jul 15, 2003 8:27 pm
Location: Halifax, Canada

Postby Nick » Sun Feb 15, 2004 5:22 pm

Jos Elkink wrote:The fact that north is not up is due to some mistake I made when drawing hte very first map of Cantr, two years ago :) ... Since then, we have had a period in which the map was correctly printed, but then when we changed hosting providers we couldn't do this for technical reasons. As soon as we can again, the maps will be rotated again.

Correctly printed? In the real world, North is generally excepted as up on maps. But this aint the real world. In Cantr, west is up.

Return to “General Support”

Who is online

Users browsing this forum: No registered users and 1 guest