Unusual mountains

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Rusalka
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Unusual mountains

Postby Rusalka » Mon Oct 23, 2006 5:37 pm

Maybe it just ok, perhaps, there is just a brook or something, but one of my characters just spoted a cod in the middle of a mountains. I thought, fish is gatherable only in coast locations....
Artur wrote:ja chce miec fabryke i czarnuchow w niej a nie dom z ogrodkiem kurna i nie zycze sobie zeby mnie ktos pouczal o graniu w cantr qrka
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Chris Johnson
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Postby Chris Johnson » Mon Oct 23, 2006 6:09 pm

A system of underground pneumatic tubes brings the cod in from nearby oceans
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Rusalka
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Postby Rusalka » Mon Oct 23, 2006 6:16 pm

Are you for real? :) ok, I know In Cantr world everything can happen. I was just curious. Thanks
Artur wrote:ja chce miec fabryke i czarnuchow w niej a nie dom z ogrodkiem kurna i nie zycze sobie zeby mnie ktos pouczal o graniu w cantr qrka
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Marian
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Postby Marian » Tue Oct 24, 2006 5:17 am

It's simple, cods in Cantr migrate the way salmon do in RL.

Or maybe a hawk picked them up and accidentally dropped them in a mountain stream somewhere.

Or maybe this is a rare species of cod that hatches from rocks.
Phalynx
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Postby Phalynx » Tue Oct 24, 2006 7:04 am

It's the first signs of implementation of weather....

A hurricane picked up the cod and deposited it in the mountains..

See here
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Postby wichita » Thu Oct 26, 2006 3:34 am

And the Lord said to Noah, build thee an ark made of gopher wood.....
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Postby Crosshair » Thu Oct 26, 2006 10:28 am

You see Noah use some wood on project Building "the Saucy sue" (dugout Canoe)

You see Noah say: L0lz I'm gna sav uzz a11z!
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Rusalka
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Postby Rusalka » Thu Oct 26, 2006 11:27 am

It is not gonna work unless we have animal dragging implemented. :)
Artur wrote:ja chce miec fabryke i czarnuchow w niej a nie dom z ogrodkiem kurna i nie zycze sobie zeby mnie ktos pouczal o graniu w cantr qrka
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Postby Jos Elkink » Thu Oct 26, 2006 1:06 pm

:lol:
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Wolf
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Postby Wolf » Thu Oct 26, 2006 10:34 pm

You see Noah raise a whip.

Noah says: Huuuuu Suzy, Huuuuu Stewart, Huuuuuu you blasted sheep... MOVE!
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Postby BarbaricAvatar » Thu Oct 26, 2006 11:30 pm

Rusalka wrote:It is not gonna work unless we have animal dragging implemented. :)


Now that's a good idea. The option to drag all the dangerous animals into a building and lock the door.
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Phalynx
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Postby Phalynx » Thu Oct 26, 2006 11:38 pm

And then set fire to the building! :twisted:
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Rusalka
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Postby Rusalka » Fri Oct 27, 2006 12:55 am

Hey it is a OT I believe! ;)
Artur wrote:ja chce miec fabryke i czarnuchow w niej a nie dom z ogrodkiem kurna i nie zycze sobie zeby mnie ktos pouczal o graniu w cantr qrka
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Elros
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Postby Elros » Fri Oct 27, 2006 1:05 am

Dragging animals would be awesome. You could drag them on a ship then carry them to cities that have a low animal population, or do not have a certain kind of animal you want. It would open an awesome new commerce area ranging from wranglers, to farms, even to a National Zoo with all types of animals that would be protected of course. :wink: People could pay you to travel to other countries or cities and bring them rare animals. This would open a whole new RPing area.

I know this isn't gonna happen, I just liked to talk about how cool it would be. *smiles*.
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Rusalka
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Postby Rusalka » Fri Oct 27, 2006 1:21 am

I know this isn't gonna happen, I just liked to talk about how cool it would be. *smiles*.


Unless we force ProgD to do it! I have the whole vision of thenew animal system in my mind, and no one from ProgD even answered my questions about it!!*very sad*
Artur wrote:ja chce miec fabryke i czarnuchow w niej a nie dom z ogrodkiem kurna i nie zycze sobie zeby mnie ktos pouczal o graniu w cantr qrka

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