Sunni Daez wrote:Tool Rot.. When tools are stored.. they should not rot like they do!
Need toolboxes if this deteration while in repair change happens.
Repair time needs to be decreased.
It is a huge pain when you have a character that has a fair amount of tools to keep things fixed. Several of my characters have a dificult time accomplishing anything as they are spending more time repairing than getting anything constructive done.
And toolboxes should be able to be made from wood, iron or steel, but the better the material the more tools can be stored in it.
And same for weapons, but not toolbox. Instead a cabinet like a gun safe.
And more material to make them.
Also be able to make from wood, iron or steel.
Agar wrote:Dear god I'm posting. I'll try not to make it a habit. But I respect Jos and since I'm one of the disgruntled ones, I might as well voice my problem.
It's too easy to get new characters.
If you want more "characters" in cantr and better roleplayers, I would suggest this: Let the newbs spawn thier 2 or 3 initial characters, and maybe thier first 5 (total) wouldn't require a background, but if they try to spawn another character they would see a text box on the submit screen asking them to write a background about thier characters ideas, opinions and goals, who the character is, that would have to be reviewed and approved or edited before that character would spawn.
~fades back to the shadows~
I think that would keep people from creating more characters.
I have no idea who or what my character is going to be untill I have played for several days or weeks. I have a few character in their 30's and am still trying to figure out their role and personality.
I do see a point in that. Limiting characters in some way may force players to better RP and in general play their characters better.
formerly known as hf wrote:A new player, with a week of solid playing, will be lucky to have anything more to show for it than sore feet and a few bone tools. Things are too dfficult for new characters.
Very simple tools should take a couple of Cantr hours, not a day.
The first character on a new account should be given some of the most basic of tools a bone knife, a bone needle, a loin cloth and a day worth of food.
Characters after the first would not be given the same. They would get as they are now. Never see that happen though.
Resources gathering limit should be changed. For example, for now, in a place with gas, potatoes, buttercaps and sand everybody would dig for gas. I think that it should be limited: 2 places for gas, 8 for potatoes, 5 for butercaps and 20 for sand.
Absolutly not.
The fighting system does suck, but I see why it is the way it is. Leave it be.
BTW this is the third account I have created. The first two I tried, I looked, gave it day and did not come back.
Well enough from me. I could go on and on and on and on and on...