Destroying Notes

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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theguy
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Postby theguy » Sun Sep 11, 2005 7:00 pm

did i destroy the concept was that ok destoying notes would create problems for hard working people and nobody would know the history of the world any system of destorying notes would be bad that note should have been in a history book not a trash envlope
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kinvoya
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Postby kinvoya » Sun Sep 11, 2005 10:45 pm

@theguy Please start using capitals at the beginning of your sentences and periods at the end if you want people to understand what you are saying and answer you. Otherwise you will probably get ignored a lot.

How old are you?
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KVZ
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Postby KVZ » Thu Sep 15, 2005 12:00 am

I like both suggestions of melbi. Those about delatable notes and burying notes with the body when notes are not taken off from the body.
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Kreed
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Postby Kreed » Sun Sep 17, 2006 10:04 pm

Personally I dont care to see notes destroyable, but I did have a thought driving home from work yesterday. How about being able to destroy copies only. You may ask which are the copies; they all are until the last one..which cannot be destroyed.
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Sho
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Postby Sho » Sun Sep 17, 2006 10:30 pm

That's a bit kludgy and artificial. Not to mention the possibilities for long-range communication and the question of implementability.
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Nosajimiki
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Postby Nosajimiki » Sun Sep 17, 2006 11:29 pm

I don't like the idea of notes staying on a body to be buried with the person b/c often times a dead person will have some kind of personal journal worth reading that you would not neccisarly think is important when buring a body. I'm also against decay. I think notes should have to be intentionally destroyed if at all possible, maybe make it require sissors? I'd say firepits but that would be too easy for newspawns to abuse. This way it has to be very deliberate and hopefully make it recoverable if the project is not finnished.

Edit: reading back to the part about how lighters used to exist for this purpose, I don't see why it couldnt be kept. Not everyone exactly has access to propain and what ever other matterials would be required to make a lighter, they would wind up like crowbars in my opion, common enough for towns to have them when needed, but rare enough to ward off dumb newspawns. Also, most important notes have copies in the possestion of town officals anyway.
Last edited by Nosajimiki on Sun Sep 17, 2006 11:50 pm, edited 1 time in total.
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Schme
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Postby Schme » Sun Sep 17, 2006 11:39 pm

I think it's better to have notes permanant.

Avoid sabotage, preserve Cantr's history.

Someday, someone will look over all of the notes, and it will tell them a great deal about Cantr.


To get notes out of the way, just put them in an envelope, title it Trash. That's what everyone does.

Actually, I've found diving into the trash Envelopes can reveal a great deal of interesting things.
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KVZ
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Postby KVZ » Wed Oct 11, 2006 2:51 am

But think about positive RP aspect too. Your clever thief char can blackmail someone saing "I will destroy those notes if you will not leave me alone"... Etc...
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yossarian_lives
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Postby yossarian_lives » Wed Oct 11, 2006 1:39 pm

Did anyone ever consider that when a note is destroyed, it could simply be stored externally to the game? This would solve the issue of preserving some of the history of Cantr for those who may one day wish to examine it. This not total advocacy for willy nilly note destruction but merely highlighting a point many people seem to miss.

and is writing sentences that don’t begin with capital letters and end with full stops really a whinge worthy offence? – sure punctuation is tried, tested and helpful – but you know, it is sometimes fun to try and read poorly delimited sentences like those of theguy – they all blur together – I recommend trying to read it out loud…. *sigh*
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