If you could bring one character back from the dead....

General out-of-character discussion among players of Cantr II.

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Susie
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Location: Wisconsin

Postby Susie » Fri Aug 18, 2006 3:21 am

Well I know I shouldn't nominate my own character but...too bad...

*sniffs* Sonya Lebon.
Zanthos
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Postby Zanthos » Fri Aug 18, 2006 3:28 am

my nomination (was as good as dead) might not die after all :)
Person: Akamada doesnt control the animals.
You see a wild boar attack Person.
Person: I still dont believe you.

<Spill> Oh, I enjoy every sperm to the fullest.
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|william|
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Postby |william| » Tue Aug 22, 2006 9:51 pm

I would have brought back Maynard Leeward.

Out of my characters, it would have to be Tom Smith... if anything just to finish his history book and some other peices he was working on.
"Two by Two, Hands of Blue."
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Spillages
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Postby Spillages » Wed Aug 23, 2006 4:45 am

|william| wrote:Out of my characters, it would have to be Tom Smith... if anything just to finish his history book and some other peices he was working on.


I second that.
silence is golden;
DUCT TAPE IS SILVER!
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Debsy
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Postby Debsy » Wed Aug 23, 2006 5:04 am

Susie wrote:Well I know I shouldn't nominate my own character but...too bad...

*sniffs* Sonya Lebon.


That's what the question was asking! Of all your characters which one you'd want to bring back...

Then I asked of all the OTHER characters...which one....lol :P
Awkward: Having your phone go off full volume during a funeral.

Even more awkward: Your ringtone being "I Will Survive"

The most awkward: Coming back after a 10+ year hiatus and swearing I'd never come back. :twisted:
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g1asswa1ker
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Postby g1asswa1ker » Wed Aug 23, 2006 7:40 am

oh my so many to choice from and I like so many of them.. lets see... Richard Mindless of Naron... he never had a chance to really live a life being locked away with so many dead bodies.. he lived till he was 41 in Miron Hills(East)(Our Town) before he finally starved to death. Probably
moments away from being rescued. 20 years is a long time to be waiting for a rescue.
Zanthos
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Postby Zanthos » Thu Aug 31, 2006 3:56 pm

Xantir Shartanion, Guardian of Pok Harbour

For the sake of charries that might not want to be talked about, I am going to refer to everyone as Mr. or Mrs. (Yes, you might know about some of these people, but it is public knowledge that the people I do actually refer to in name are dead)

As a newspawn, Xantir had a tough time on this desert harbour. He had a few brushes with hunting laws, but was a genuine good person. Xantir actually cared about the harbour so much he wanted to protect it. After gaining citizenship, which was a year long process of work to show your dedication to the town, Xantir asked the Head Guardian (Mr. S) if he could join their ranks. Little did he know what he was getting into...

Xantir trained long and hard to become the best Guardian he could so that if anyone ever attacked the town he would be ready to help. His first trial came when the head guardian told him that there were two pirates in the costal habour and they wouldn't come out. Xantir was given his first sabre and was told to do what he could about them. Xantir grew fond of the head guardian, and he became a sort of mentor. Mr. S taught Xantir of his belief in the power of chaos, and Xantir took in everything he said. In fact, this egar student recorded everything told to him into a kind of book so that people in the future could be taught this great man's wisdom.

It was about this time that things began to change, as one of two citizen representatives (Mrs. T) came back from a far away trip, bringing with her unexpected cargo. She came bringing a new religion bent on obliterating any aspect of chaos from the land, and this made Mr. S scared. However, Xantir didn't know of the danger of the sicutation, and obeyed the orders of his mentor and commander when told to destroy all the locks in town. I mean, why would the guardian of the harbour possibly want to do anything wrong? Expecially when the other citizen representative supported this order. Xantir broke locks for days, when the citizen representative returned once more. Things happened so fast that Xantir did not know what was going on. Mr. S stole tons of resources and loaded them onto his ship and set sail, telling Xantir to follow but not telling why. The other citizen representative (Mr. R) quickly set sail with his lover after Mr. S, presumibly to capture him. Xantir was confused, but would do as his master told him. However, not understanding the urgency of the sicutation Xantir decided to cook up some food, a fatal mistake...

Not six hours into a three day smoking project, Xantir is dragged by Mrs. T into a building and interrogated as to what is going on. Xantir doesnt know any of Mr. S's motives, only where he is headed. After Telling Mrs. T everything he knows, Xantir is told to be quite and sit in a jail cell until Mr. S was captured. Feeling innocent and angered at what seemed to be a religious invasion into his homeland, Xantir passed note after note under the doorway proclaiming the tyrany of Mrs. T and saying that he was innocent, that is until he was told that passing any more notes would lead to his death. You see, after Xantir was dragged in, he was beaten to 78% damage. The little healing food left over from Xantir and Mr. S's sparring did little to end the pain.

Xantir sat in this prison for a year until Mr. R and his lover enter. Apparently Mr. R was accused of conspiring with Mr. S, who had been killed but took a few church members with him. Xantir knew in his heart that this was impossible, and tried to plead for his innocence but nobody could hear. About two days later Xantir was dragged outside and into another building with an interior room, so nobody outside could hear. He sat in this prison for nearly two years brooding and writing, but most importantly forgetting. He forgot most of what he knew, including why he hurt (although the pain was getting to be more tolerable) what his scars were from, but most importantly why he was locked up in the first place.

The long days ended when a woman inside the building heard Xantir's knocking, which became a habit to keep his sanity. Soon after things began to move quickly, and Xantir was interviewed by a member of the church. He learned alot about it, and began to change. He no longer knew what he stood for, he only had a paper containing the wisdom of his one time tutor. After long talks, the acolyte told Xantir that her real purpose was to clear his soul before his execution. However, she told him that forsaking his old beliefs carried with them the promise of life and the possibility of moving away to his own church that he could lead. The prospects were appealing, and Xantir agreed. The acolyte gained Xantir's freedom and for that he was forever greatful.

However, reintegration with society was going to be dificult. Xantir's will was broken in the two years and ninteen days he was in prison, and he was a shadow of the energetic man he once was. Everyone scared him, and Xantir asked if he could make residence in the house of tears. It was here that Xantir found peace, being with those he remembered, including Mr. R who had been executed for treason. However, Xantir's peace wouldn't last long. Apparently in his flight Mr. S had given Xantir the key to the harbour bike, and Mrs T wanted it back.

Xantir was threatened in public and told to carry 15 kilograms of sand, forcing him to empty his pockets, in which he found an item that he had no recolation of. He dropped it and took the sand, crying all the while because all the eyes scared him and he wanted to put his crown and ring back on (the only memories he had of his past). After dropping the sand and getting his food back, Xantir was dragged back into the house of tears.

It was soon after that Xantir wished he could see the ocean, and had forgotten the restrictions placed on him upon his release. Xantir's fragile state cost him his life, as he pushed Mrs T too far. Xantir was felled a day later for asking for a key so he could see the ocean whenever he wanted.

Xantir's tale is tragic - going from a loyal town guard with a strong personality to a prisoner to a paranoid and mentally fragile shadow of a man. Maybe Xantir could have regained his sanity in the future, maybe he would have remained a hermit in the harbour. Who knows what could have happened to this man. All that is certain is that he was damn fun to play, and at least there was good rp in the prison between Mrs T and Xantir and the acolyte and Xantir. His death was also pretty well RPed by Mrs. T, although having your servant kill me because you missed is in poor taste.

Obviously if you missed, the gods wanted me to live!

(this is a very rough story, maybe I'll refine it and submit it to the webzine, maybe not. I was just bored and banged it out off the top of my head)
Person: Akamada doesnt control the animals.

You see a wild boar attack Person.

Person: I still dont believe you.



<Spill> Oh, I enjoy every sperm to the fullest.
15454
Posts: 442
Joined: Thu Dec 23, 2004 4:09 am

Postby 15454 » Thu Aug 31, 2006 11:27 pm

strange first of all the locks were supposed to be broken because it said it on Tammy's list of things to do.. and I swore it said to put on new ones aswell... Yes I was plotting to kill a lot of people too..

and yes...but which god :twisted:
Last edited by 15454 on Thu Aug 31, 2006 11:58 pm, edited 1 time in total.
Zanthos
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Location: US of A

Postby Zanthos » Thu Aug 31, 2006 11:53 pm

I never got her list of things to do now did i?
Person: Akamada doesnt control the animals.

You see a wild boar attack Person.

Person: I still dont believe you.



<Spill> Oh, I enjoy every sperm to the fullest.
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viktor
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Postby viktor » Fri Sep 01, 2006 1:50 am

well i miss having Sylvya Muog, she was rich and for the most part owned Vrayllnuets. poor planning on her part though, knowing how volatile the region was she shoulda made an escape boat a good decade before the town had that last massacre.

i also miss having Timmy Jaguar, i shoulda kept him fed, i soo wanted to do some... things lol how else does a person get to let out thier sick twisted side if not in a game, now i hafta have 3 screwed up chars just to fulfill that need :twisted:

oh ya i almost forgot to mention my one german char, Tremluk Geiss, he had a home had some tools and a way to buy everything he would want, possibly the only char i ever had that was lets say well settled in a single place and never had to travel.....Scheiße

and a couple others but i haven't as much to write about them.
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Trae
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Location: Texas

Postby Trae » Fri Sep 01, 2006 2:07 am

I would probably bring back Skye Hallio....she shouldn't have -died- in the first place...I still don't understand what happened there...but anyway....
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notsure
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Postby notsure » Fri Sep 01, 2006 2:13 am

She's not the one who arrived at 98% hunger at that faraway town, is she?

notsure :?
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Trae
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Postby Trae » Fri Sep 01, 2006 2:15 am

Nope. but she ended up dying too...
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notsure
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Postby notsure » Fri Sep 01, 2006 2:17 am

I'm so depressed now. :cry: Sorry.

I have about five charries (all of them) that I'd like to get rid of. Oops, wrong category...

notsure :?
Missy
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Postby Missy » Fri Sep 01, 2006 4:43 am

Trae wrote:I would probably bring back Skye Hallio....she shouldn't have -died- in the first place...I still don't understand what happened there...but anyway....



You've got some people still trying to figure out what happened to her. :( We don't know she's dead at all, actually. :? Bummer.
I hate people.

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