Postby El_Skwidd » Sat Aug 05, 2006 6:12 am
I've been finding the strategy side more and more appealing just because there's so much that can be done if you find the right help in the game. Solf, you said that you found Cantr looking for web strategy games. That's exactly how I found it too.
I'm not saying that it's not a role-playing game because it definitely is, to an extent. Don't get role-playing confused with emoting, though. A role is a characters place in the world, almost like a job. Attached to the job is a personality and a whole long list of traits that completes the character.
As for skills, I think a profession-based skill set like Sociologist has been advocating would help people get a better idea of their role as a character. If you have a character's goals in mind at the outset, you should be able to have their skills conform to those goals. Of course, if you've got no idea what you want the character to do or if you just don't care, there could still be a random option.
Yeah, lost my train of thought.
Cdls wrote:Explaining Cantr to a newb would be like explaining sex to a virgin.
Let the world hear these words once more:
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