Mykey wrote:I believe Good OOC cooperation could be either dragging a criminal away or starting a coup.
Why can't you do that IC? Or any of your other examples?
Why is saying hey I need some help with dragging if your character is awake a bad thing?
Because Char A can walk from three towns away to meet up with Char B, never once communicate with them once but still help them drag the entire population of the town inside in less than five minutes?
Or, I don't know...let's say you both get together and put your chars in one town or even a mostly empty island and systematically kill off every char and newspawn that doesn't belong to either you or your friend, so you can completely rule the place without any challenges or disagreements?
And there's nothing keeping a group of pirates or bandits to talk in game and work out a time when they'll all be awake, signals for when to act, etc. Just look at the Barons.
And if it's minutes you're complaining about, yes, people with less chars have more time, but it's a trade off. If they have it so good and unfair why don't you do the same thing? Kill off about five or yours so you'll have more time to devote to the others...no one says you
have to have 15.
As for making OOC cooperation okay, how about this scenario:
Player A: Hey I'm planning to overthrow the town, can you help me drag?
Player B: Uh...maybe. I'll think about it.
Player B to Player C: Hey, Player A is planning on taking over your town.
(Player C and B's chars preemptively drags Player B's char inside and kills them)
Player B: OMG CRB! I'm reporting you both!
Chars D, E, & F: Hey, what'd you kill that guy for?
Player B: OOC: he told me he was planning on taking over the town.
Chars D, E, & F: OOC: ok, LOL.
Even if a real situation wasn't quite so extreme, you get the picture. You could ask something like 'helping you drag' to another player, but this takes away a chance to roleplay. Why not ask their
char to help you drag, without working it out over IM ahead of time so that you knowbefore you even ask what their reaction would be and whether it's safe to trust them at all? This goes back to the rule where OOC friends shouldn't have their chars cooperating too much, or why you shouldn't have your own chars cooperating, because you automatically know you can trust them and don't have to interact with anyone else.
But of course I can't believe I just had to type this whole thing out...my reaction to this was pretty much like wichitas.
And I see nothing wrong with marol telling you and people like you to go play a different game - because what you're asking for here wouldn't be Cantr anymore. And if that's the game you want to play, there are
thousands of Muds an MMORPGs that don't have a CR, and don't even care if you RP. But there's only one Cantr, and those of us who
like this sort of game shouldn't have it destroyed just because it's too slow-paced for some people.
[quote="Phalynx]PD would have to be totally independant non-players. and probably RD, tailors and all them too. [/quote]
You've said this before and it still doesn't make any sense. Staff are players who love the game so much they volunteer to spend their time trying to make it better. How do you expect people who've never played the game to even understand it, let alone be willing to waste their time running it for free? Or what, is it a requirement that people who are just as addicted to the game as any other player kill off all their chars before they join? Staff's already short-handed, but I'm sure
that would bring in plenty more volunteers.

Besides, if a person's not even allowed to play the game what would they care if it was fair, or even fun?