repairs

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Frits
Posts: 295
Joined: Sat May 06, 2006 11:02 pm
Location: Netherlands

repairs

Postby Frits » Mon Jul 24, 2006 7:42 pm

To be able to add items i want to fix to a batch and repair them all as one project.
The batch can be players choice but it can also be preset. 3 choices, repair tools, repair weapons and repair all. Suppose i don't care about my axe i drop it, then create the project and pick it back up. (maybe i borrowed the axe and someone will take it while i'm busy...)

I'm not too thrilled with showing the condition of each tool, why not just a tool, a tool in very bad condition (a two-day warning) and a unusable tool. I gather this is an old discussion and tools were just tools before, please sho me. I think they require too much attention and doing 6 hour repair projects too much micromanagement, i feel this is not in line with the game.

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