Farms

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

ezz
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Joined: Fri Jun 30, 2006 3:03 am
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Farms

Postby ezz » Fri Jun 30, 2006 3:37 am

How about, a farmhouse.
animals are kept inside and instead of hunting for meat or milk or wool, it is produced automaticcally aslong as there are the right animals inside...
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Ahoyhoy
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Postby Ahoyhoy » Fri Jun 30, 2006 5:52 am

Dammit Sho, why u gotta be bringing down people's dreams!
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the_antisocial_hermit
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Postby the_antisocial_hermit » Fri Jun 30, 2006 6:08 am

That's his job.. and stabbing people too.
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wichita
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Postby wichita » Fri Jun 30, 2006 9:55 am

Waiting for domestication to be coded by ProgD. RD wants milking cows very much.

Have an idea for farm fields set up but Jos asked us not to put it in game.
"Y-O-U! It's just two extra letters! Come on, people! This is the internet, not a barn!" --Kid President
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Solfius
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Postby Solfius » Fri Jun 30, 2006 11:44 am

wichita wrote:Waiting for domestication to be coded by ProgD. RD wants milking cows very much.

Have an idea for farm fields set up but Jos asked us not to put it in game.


*sings*oooooooo, a famer's life for me, it is, a farmer's life for me!
Frits
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Postby Frits » Sun Jul 02, 2006 3:45 am

Altho i haven't read a thread about milking, won't this mean that more milk will become available which will be used for foodprojects that lead to more easy to get, bitesize food? However... with drought and disease also added farms would become very interesting.

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