Muskets and gun powder

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

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N-Aldwitch
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Postby N-Aldwitch » Mon May 29, 2006 9:52 am

*cough*
Not saying anything in reply to that Solfius...
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."


http://www.sylorn.com - Free MMORPG in development.. need help.
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Solfius
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Postby Solfius » Mon May 29, 2006 7:25 pm

N-Aldwitch wrote:*cough*
Not saying anything in reply to that Solfius...


Why? Is rioting one of your hobbies?
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Crosshair
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Location: Brighton, UK.

Postby Crosshair » Tue May 30, 2006 9:17 am

I like the idea, but would it damage the boat too? its logical that if it can damage buildings, it can damage boats which are usually more flimsy...

Oh, and Grape shot could be another way of attacking everyone on the boat with medium damage like your catapult idea.

Like on the attack thing where you have force and weapon... you could choose either roundshot or grapeshot (if you have made grapeshot which is basically an iron tube filled with little lead balls, or a hemp bag filled with them too)
[url=http://dragcave.net/view/tvkg][img]http://dragcave.net/image/tvkg.gif[/img][/url]

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Marian
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Postby Marian » Tue May 30, 2006 1:45 pm

If you're talking about my idea, then yes, I meant that a town would have as much a chance as breaking the lock on a boat as a boat would of breaking the lock on a building. Not actually damaging the boat or building itself though, since we probably won't have that for awhile.

Oh, and I like the idea of grapeshot! The more options the better, because then there'd be more strategy to a battle.

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