What decides whether you miss when you attack someone?
Is it some random probabilty or has your/thier fighting skill, tiredness or something got to do with it?
Missing attacks
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- CrashBlizz
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- Agar
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- Surly
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GAH!!!Agar wrote:I heard a rumor once that weapons have an accuracy to them, but you can miss with a bare fist ...
I know nothing for certain
How can I stamp out this rumour once and for all?
THERE IS NO ACCURACY CURRENTLY IMPLEMENTED
Is that definite enough for eveyone?
And in answer to the original question... I believe there is a random chance, calculated each time a strike is made. This is the same each time... so it is in the hands of your Cantr luck.
Hence I am screwed
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
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Talapus
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It might in some way be dependant on some skill of the attacker or defender, or some combination of skills, however, as Surly has said, there is nothing associated with individual weapons that determines this chance. As for the skills, we will need the comment of a member of the ProgD such as Chris to enlighten us.
- Chris Johnson
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The chance of missing is a constant value, the same value for every character. It is not altered by weapon attributes, skills, tiredness or strength of the attacker or the defender.
The chance of a defender failing to shield themselves is also a constant
There have been rumours that the chance of failure increases on Cantr days ending in 8 - these rumours are false and completely unsubstantiated.
The chance of a defender failing to shield themselves is also a constant
There have been rumours that the chance of failure increases on Cantr days ending in 8 - these rumours are false and completely unsubstantiated.
- nateflory
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Chris Johnson wrote: rumours that the chance of failure increases on Cantr days ending in 8 - are false.
And that is how myths and legends of Cantr arise.
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"Nature may reach the same result in many ways." - Nikola Tesla
"Dare to be naïve". - "Unity is plural and, at minimum, is two." - Bucky Fuller
- SekoETC
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Chris Johnson wrote:The chance of missing is a constant value, the same value for every character. It is not altered by weapon attributes, skills, tiredness or strength of the attacker or the defender.
Oh yeah? Then how come it seems to be increasingly hard to get a hit through on subsequent attacks than the first one? Good to know though...
Not-so-sad panda
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