floating on a sea message

Threads moved from the Suggestions forum after implementation

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Chris Johnson
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Postby Chris Johnson » Tue May 02, 2006 6:58 am

Aboslutely none - If there are no live crew on deck then the ship does not move - the 15% referred to actively moving ships
Phalynx
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Postby Phalynx » Tue May 02, 2006 7:28 am

I think I am staying on topic here... how many ships are moving... I mean 15% of 100 is only 15 ships, but 15% of 10,000 is 1,500..

I think this change, particularly the event notification rather than the %of project, would affect a significant number of characters and is therefore usefull...

It's not like it would impact negatively on the other 'sailors'...
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west
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Postby west » Tue May 02, 2006 7:35 am

I for one am boldly sailing into the Unknown.

Attention former owner of the Distant Voyager...found your ship, couldn't board it. :lol:
I'm not dead; I'm dormant.
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Chris Johnson
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Postby Chris Johnson » Tue May 02, 2006 9:18 am

Phalynx wrote:I think I am staying on topic here... how many ships are moving... I mean 15% of 100 is only 15 ships, but 15% of 10,000 is 1,500..

Sorry that infomation is not publically available

But considering there are only c.8500 characters how many do you think are at sea ?

EDIT : and the event notification for when a ship stops is already there

EDIT2: No it's not :) - It was the code for stopping after hitting coast I was looking at

EDIT3: Its now been implemented - An event is generated when a ship halts due to turns reaching zero - this is seen by all on deck and in boats docked to the main one.
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Chris Johnson
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Postby Chris Johnson » Tue May 02, 2006 9:58 am

This has now been moved to implemented suggestions

The stopping now generates a visible event

There are no plans to implement the progress bar for turn based sailing at this time
Phalynx
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Postby Phalynx » Tue May 02, 2006 3:17 pm

Thanks Boss... nice one!
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Marian
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Postby Marian » Tue May 02, 2006 5:06 pm

Awesome! Thanks! :D

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