You see a man in his early twenties....

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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MrPenguin589
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Postby MrPenguin589 » Wed Apr 19, 2006 9:45 pm

It's not a matter of specific age, is it? It's a closer approximation than just "in his fourties." And no, it's not just to help identify newspawns easier, although that is part of it. My initial intention is so that, as I have said, you have a better idea what age they are. It is a matter of adding more realism to it. Cantr is a society simulator, correct? Therefore, we want to get as many things as close to real life as we can, don't we? I understand how you can think there's no real in-game reasons for knowing a better estimated age, but think also about this scenario:
A man in his late twenties comes to an abandoned place and tries to start a community. As the system is now, everyone older than him would most likely think he's just some foolish newspawn and dismiss wat he has to say. If they can see he's not just a foolish newspawn, he's almost 30, people might take him more seriously. I can see how you this as having newspawns discriminated against (even more), but really it's so that not everyone in their twenties is assumed inexperienced and most likely a newspawn.
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Postby Phalynx » Wed Apr 19, 2006 9:51 pm

Dude will you be asking for late thirties when all your charries are nearly 40??
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Postby deadboy » Wed Apr 19, 2006 9:54 pm

Yes, it can't just be restricted to 20's. it should be for all ages
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Postby AngelSpice » Wed Apr 19, 2006 9:56 pm

My female charries in their mid forties are against this.
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Postby MrPenguin589 » Wed Apr 19, 2006 10:13 pm

Some of my chars are 40, Phalynx. And of course it's not just restricted to people in their twenties. It applies all. I just like using twenties as an example.
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johntsai
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Postby johntsai » Thu Apr 20, 2006 1:45 am

I'm kind of against the ideas.... In real life, sometimes it is hard to judge a person's age, even the relative age, due to different professions or life-style. Farmers and Construction workers...(at least those of traditional sort) usually look olders than they really are...

I think the current system is close enough to that of real life situation already, I know I can not look at a person and be able to know if they are in early, middle, or late stage in whichever decade of age in the first place.

Regarding to be able to show leadership skills to others.... it should be by actions, not age... I think if a young person arrived in a town where nothing seems to be working, and decided to put effort into making the town a better place, then the residents who cares about that town will probably first look at this person with curiousity, then eventually follow. (unless those people doesn't care at all in the first place)

Now that I've babbled for awhile, hopefully a bit of that make sense... :o
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Postby nateflory » Thu Apr 20, 2006 12:52 pm

I somewhat dislike this suggestion for the reasons mentioned, that authority and respect should come from actions and not apparent age.

Someone somewhere (I think) mentioned having a character survive to 30, and they were played as a jerk. Then all the sudden they were considered "veteren" and taken with much more respect merely...as I interpreted things...because they were now *poof* not just a newspawn.

I personally have a newer character who I am establishing as somewhat of a leader. Older characters in the same town are starting to listen and help out, even though this "newspawn" is not even 22 yet! Because I travelled to the next town over right away, and acted to spur on develpoment. I arrived in a sleepy town, argued that it was too quiet, and told people to start farming/building/etc to clear up unfinished projects. If others saw me as "just a newspawn", they perhaps would have treated this character differently, and one already asked when that char's "spawnday" was to make me a 30'th present. I chuckled...

I also agree that in real life, many people Appear slightly above/below thewir chronological age, depending on genetics and life experience. A hardened wanderer with many battles might look in their 50s, even though true age is closer to 42.

Actions speak louder than words, and even on the game's intro page, we are encouraged to play "The worlds most feared villian/ famous politician/ etc".
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Postby wichita » Fri Apr 21, 2006 10:17 pm

Kabong, "he is mentally challenged and in his fourties" was leader of a town for a few days simply because of his age.


I really don't think that subdividing the age is really going to affect game dynamics terribly much, just add a bit of flavor.
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Postby Racetyme » Tue Apr 03, 2007 11:54 pm

Bumped because I like it.
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Completely different idea but simmilar

Postby Spillages » Wed Apr 04, 2007 12:42 am

Scratch the whole numbers thing,

A man who is...

alot younger than you - 20+ years younger
younger than you- 10-20 years younger
a bit younger than you - 5-10 years younger
the same age as you - less than 5 years older or 5 years younger
a bit older than you - 5-10 years older
older than you - 10-20 years older
alot older than you - 20+ years older
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Postby N-Aldwitch » Fri Apr 06, 2007 3:58 pm

DEFINITELY don't like that idea..
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."


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Postby SekoETC » Fri Apr 06, 2007 4:44 pm

From http://www.cantr.net/forum/viewtopic.php?t=12693

JackTR wrote:(I'm sorry if it has been suggested before. I did a quick search, but didn't find something like this)

10 years it's alot of time.

insted of just "man in his twenties" you can do:
for ages 20-22: "man in his early twenties".
for ages 23-26: "man in his mid twenties".
for ages 27-29: "man in his late twenties".


what do you think?



N-Aldwitch wrote:Oh come on guys, just because it's a duplicate, who cares? You know it won't get discussed if you just reject it. And it's a damn good suggestion I think..


BarbaricAvatar wrote:You can normally get a pretty good idea by just looking at the people list.

SekoETC wrote:Duplicate means continue discussion in the original thread. Just because Chris was against it doesn't mean ProgD couldn't change their minds if you show enough support. I also support this idea - a great majority of Cantrians are in their twenties. It's like the pyramid pattern in developing countries, there are a lot of kids and most of them die young. Newspawns are the kids of Cantr. In another game statistics show that only 1/5 players sticks around. It might be even less for Cantr, seeing that we have such a steep learning curve.
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Cantryjczyk
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Postby Cantryjczyk » Sun Apr 22, 2007 1:13 pm

In polish forum there is suggestion, that chars should spawn as 17,18 or 19 years old. So they are "very young" only few years, not ten years.

http://www.cantr.net/forum/viewtopic.ph ... 93&start=0

Newspawn often act like teenagers. If they also look like teenagers, it can be more fun to roleplaying, and it can be better for newspawn. City laws and old chars can be more gentle for real teenages. And few (1 to 3) years is enough for newspawn to know how to act like real adoult.
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SekoETC
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Postby SekoETC » Sun Apr 22, 2007 1:29 pm

Already suggested: http://www.cantr.net/forum/viewtopic.ph ... 28&start=0

People were against it because they don't want new kids to be harrassed - but now EVERYBODY under 30 is treated like a newspawn (at least initially) because you can't see the difference, all you can see is that one person is higher on the list than someone else. If a town has very little people then it might be that they have no one in their twenties, and if two men in their twenties arrive, they might both be 20 or one might be 29 and you'd never know. Does it matter? In some cases it does. If a person is 29, it must be somewhat of an established character, otherwise the player would've gotten bored by then.
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Pie
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Postby Pie » Mon Apr 23, 2007 2:02 am

Man, have I alot to say

OK!

First off, People treating people differen'tly becaus of age isn't a bad thing in cantr. After all, this is a socioty simulator, and We take all types of socioty.

(AKA, I like this suggestion)

I'm done.
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